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Old 12-15-2015, 08:33 PM   #11
[R-CON]Fastjack
PR:BF2 Contributor

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Default Re: X-ray Vison on Bots?

The ai. templates for the weapons are in the weapons folder. Check for a folder named weaponranges.
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Old 12-25-2015, 03:00 AM   #12
Wing Walker
Default Re: X-ray Vison on Bots?

Quote:
Originally Posted by Fastjack View Post
This problem can be compensated by running map specifiec weapon.ai templates for such forestmaps. A combo of modified weaponranges and/or optimalrangepercentages could balance this problem. This can be done map based without overhauling the whole weapon.ai structure of PR ai (there aren't many forestmaps in PR with botsupport).
Also, the weapons.ai can be fine tuned for different forestmaps (light, medium, heavy vegetation).
Well I don't think that can be done on a public co-op server, it would have to be just playing offline, single player.
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