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#11 |
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Har, make an entire team go UN, and then we can get them to give AID packages to the civis, but they get ambushed by insurgents. Yes it would be a near-impossible, and possibly pointless, warped gamemode, but who's to question my intentions :D
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#12 |
![]() Join Date: Jan 2009
Posts: 116
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[QUOTE='[R-TEC]SocketMan;990736']You'd need the caches for INS. mode,don't know how complicated that would be (to add).Could be fun with all the enter able buildings.[/QUOTE]
A cache on the crane and you will see multiple snipers, machine gunners and RPG-slingers firing from the structure of doom to every part of the city below them. However, a JDAM would probably solve the problem.. |
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When you see a house land on somebody and they're still kicking, you know something is wrong
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#13 |
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No, no, no! Muttrah City is nice with Mec & USMC.. REALY!
This is not a insurgency map! Love this Map so... |
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#14 |
![]() Join Date: Jan 2009
Location: Pensacola, Florida
Posts: 27
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[quote=McLuv;990744]MEC vs insurgents FTW :D I don't care if it's hardcoded to have a team 1 vs team 1 or w/e, just do it :D[/quote]
Sweet idea!! Perhaps lose the carrier & put a tunnel network in the mountains for Insurgents :) |
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#15 |
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Banned
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[QUOTE='=]H[= BrewCrew;993188']Sweet idea!!
Perhaps lose the carrier & put a tunnel network in the mountains for Insurgents :)[/QUOTE] Lmao Indeed FTW, this would be pretty fun, but would be hard to tell which one was on ur team if you are far away that you cant see the name, that's my opinion :mrgreen: |
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| Tags |
| blufor, gamemode, insurgency, insurgents, muttrah |
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