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Old 10-26-2008, 07:24 AM   #1
joey_deacs
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Default Desert Rats SIGN-UP

Stated below are the rules of the Community matches.

Community members are allocated 56 Slots per match, Player allocation is selected by random methods, and once open they will be closed after 5 days.

Sign-up`s will be advertised at the front page of the PR site and also in game.

The Signup forum will be split into 2 dates, inside these forums will be the edited team lists and match details.

Players will know if they are selected by the Team lists posted a few days after the sign-up period as closed.

10 reserves will be selected for each match, and although selected as reserves will be expected to show-up for the pre-match and actual map.

The remaining slots will be allocated to in game judges and a limited amount to [DEV] `s.

NO PLAYER is to play in more than one of the current community map in use.

Commanders of teams will be selected by Random methods and once selected control of the team will be passed to their control.
Each team will be provided a passworded server to practice on for a limited period of time, teamspeak channels again passworded will be provided for all teams on a permanent basis.

Two matches will be played of each map, A one off random match MAY be called at any time, the community players will firstly be selected from the reserves list and remainder selected by random NOT from the sign-up page. On this event more details will be issued.
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Old 10-29-2008, 06:55 AM   #2
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Default Re: Desert Rats SIGN-UP

I agree with it all except Commanders will be selected randomly. It's a position I do only when I absolutely have to, and a position I know that many people hate and never want to do, so we should have an apply for CO, but limit it to 10 applications. If you're too late, tough luck.


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Old 10-29-2008, 07:15 AM   #3
[R-DEV]UK_Force
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Default Re: Desert Rats SIGN-UP

Commander HAS to be a volunteer 100%, and tbh you will always found someone who will step up - if not thats their call, its all FUN anyway ?


We do not want to make these matches too - orgainised, and regimented, just remember our ethos "fun".

However saying that there is still a lot of "ground work" we need to do to get these up and running of course.


Good start though, keep them coming lads.



:-)


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Old 10-29-2008, 07:31 AM   #4
[R-DEV]Rhino
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Default Re: Desert Rats SIGN-UP

ehhh, having signups as front page news on the site is a little over the top and the only thing it would do is deteriorate the types of players you will get since it will then be posted on every BF2 news site there is as they post anything these days.

A ingame message on login is more than enough to reach the target ordinance we want (the active PR player base)

Commander and Squad Leader positions need to be volunteer, epically for Commander. It would be best to have squads setup before each game starts tbh, then have 20 reserve players or so that can hop in if some ppl dont turn up.

you will also want to get the commanders to assign each squad tasks before game and talk with them etc, you dont want 10 jet squads and 1/2 the team sitting on the runway.


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Old 10-29-2008, 07:39 AM   #5
[R-DEV]UK_Force
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Default Re: Desert Rats SIGN-UP

Agreed, all publicity is done here in the forums + the box for a few weeks, that way we get the right players, ie our Community.


Once the teams are sorted, its ALL down to the Commander .... our job is not "organising" teams, its "organising" the match.

Teams will have to fend for theirselves once they are set up ..... this needs emphsising in the sign up thread though.

If teams do not organise their squads etc, its simply their fault if they loose?




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Old 10-29-2008, 09:59 AM   #6
joey_deacs
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Default Re: Desert Rats SIGN-UP

[QUOTE='[R-COM]joey_deacs;833800']
.

Sign-up`s will be advertised at the front page of the PR site and also in game.

10 reserves will be selected for each match, and although selected as reserves will be expected to show-up for the pre-match and actual map.

Commanders of teams will be selected by Random methods and once selected control of the team will be passed to their control. [/QUOTE]

Understood in ref of the commanders apointment I have taken that on board. I had the idea of the commanders running there teams from the start so no change there.

Ok I take on the point of not advertising on the front page, thats the [DEV]`s call, i`m just to organiser trying to get the concept and games out to the COMunity.

As for the bonus match, having the idea of randon selection In my mind is good, if they have made some kind of post in these forums then they have an interest in the WHOLE project, I have no intentions to let this info out to the PUbs so there won`t be any stupid post`s just to get there name shown...

we have 2 matches resulting in 20 reserves were talking about 12 playes selected in this manner, not a lots of work needed to make this small idea work.
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Old 10-29-2008, 10:23 AM   #7
[R-DEV]UK_Force
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Default Re: Desert Rats SIGN-UP

Joey, try the concept out, lets see if it works mate ;-)




.


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Old 11-01-2008, 04:47 PM   #8
joey_deacs
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Default Re: Desert Rats SIGN-UP

Stated below are the [COLOR="Red"] REVISED [/COLOR] rules of the Community matches.

Community members are allocated 54 Slots per match = 27 per team, Player allocation is selected by random methods, and once open they will be closed after 5 days.

Sign-up`s will be advertised at the front page of the PR site and also in game via the little load up box including link to PR front page.

The Signup forum will be split into 2 dates and two teams inside these forums will be the edited team lists and match details.

Players will know if they are selected by the Team lists posted a few days after the sign-up period as closed.

10 reserves will be selected for each match, 5 each side and although selected as reserves will be expected to show-up for the pre-match and actual map game however be at standby via Teamspeak.

The remaining 8 slots will be allocated = 2 slots for judges and 6 slots to [R-COM]`s and [DEV]`s.

NO PLAYER is to play in more than one of the current community map in use.

Commanders of teams will be elected VIA TEAM VOTE, once they have shown interest via a separate thread in each FINAL team list.

Once selected control of the team will be passed to the Team commander.

Each team will be provided a pass worded server time slot to practice on for a limited period of time, using the T&T server for both at this point in time.

Teams will be provided with one off the teamspeak channels again pass worded will be provided for all teams on a permanent basis, provided by the ABA server.

Two matches will be played of each map, both played on a Saturday two weeks between each one.

A one off random match [COLOR="Red"] MAY [/COLOR] be called at any time, the community players will firstly be selected from the reserves list and remainder selected by random NOT from the sign-up page but via post’s on the community forum therefore showing interest on the event. On this event more details will be issued.

All Matches will be judged via an in game judge on each team their decision on in game rules are final.

Any Problems in regards to the rules of the Community matches should be addressed to myself.
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Last edited by joey_deacs; 11-02-2008 at 04:35 PM..
Old 11-02-2008, 03:19 PM   #9
joey_deacs
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Default Re: Desert Rats SIGN-UP

As for this any comments??

I think this should be available at the sign-up`s above the MEC and British sign ups. minus the info about the Bonus match.

Using the signup templates all ready done.e.g.

[COLOR="Red"]= Community Match Desert Rats. open days before event[/COLOR]

[COLOR="Red"]= British Team[/COLOR]

1. Final team list for match 15th and also 29th(including match details ip`s ect)
2. Commander team signup for match 15th and also 29th (including commanders rules and team Judge`s name allocated for that match)
3. Sign-up thread British team(Open for 5 days)


[COLOR="Red"]= Mec Team[/COLOR]

1. = Final team list for match 15th and also 29th (including match details ip`s ect)
2. = Commander team signup for match 15th and also 29th (including commanders rules and team Judge`s name allocated for that match)
3. = Sign-up thread MEC team(Open for 5 days)


[COLOR="Blue"][B]Timeline...[/B][/COLOR] match 15th Nov and also 29th Nov these dates are set.

[COLOR="Blue"][I]So [/I][/COLOR]looking at flyer out 18.00 hrs tommorrow 3rd Nov , Sign-up`s open at same time, closed 5 days 18.00hrs 8th Nov. Commanders Vote started 8th and closed 24hrs later.

Final team list posted by 9th Nov for the match on the 15th, team list for the 29th will be sorted during the two week gap, but will be shown in thread just locked that will be edited by Saturday 22nd

[B]MEC Team[/B] provided with new password for server 18.00hrs 12th NOV to practice.

[B]British Team[/B] provided with new password for server 18.00hrs 13th NOV to practice.

After this period password reset to match password.

All [R-COM] team meet on server at 20.00hrs Tue night with Judges to comfirm all details.
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Last edited by joey_deacs; 11-02-2008 at 03:35 PM..
Old 11-02-2008, 03:58 PM   #10
[R-DEV]J.F.Leusch69
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Default Re: Desert Rats SIGN-UP

"All [R-COM] team meet on server at 20.00hrs Tue night with Judges to comfirm all details."


which server???


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