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Old 06-06-2009, 04:56 PM   #11
AgentMongoose
Default Re: Raid on Fallujah ROUND 2 - Feedback

Honestly I thought It was awful compared to the first, match. It was rushed. There wasn't really much strategy to it. Admins intentionally (seemed intentional) to clear mines with the SUV's for the team they were playing on.

WAY TOO RUSHED!
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Old 06-06-2009, 04:57 PM   #12
pwn3rer

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Default Re: Raid on Fallujah ROUND 2 - Feedback

LOOK AT ME!! WHOOO! 4th! I am soooo pleased, thanks for hosting an EXCELLENT game guys, much appreciated.

We need to plan more beforehand next time Cyber (or rather, the rest of the team need to get their butts on the forums before the last 30 minutes!!!)

It was great fun, and that is a score to be proud of (for me)

Oh, and insurgents, get off that damn bell tower next time... I got about 4 snipers up there! in the last 10 minutes as well :P
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Old 06-06-2009, 04:59 PM   #13
laubox
Default Re: Raid on Fallujah ROUND 2 - Feedback

this is my Squad, squad 1 insurgency, this is ied-rpg freak with his rpg defending the cache
myself (laubox) was leading it,

we did cool and killed some infidels

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Old 06-06-2009, 05:01 PM   #14
Cpl.Small

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Default Re: Raid on Fallujah ROUND 2 - Feedback

Admins weren't actually using the SUVs, so who was?


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Old 06-06-2009, 05:02 PM   #15
RPG-IED-Freak

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Default Re: Raid on Fallujah ROUND 2 - Feedback

You got Owned haha !
Sorry for that :d


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The Cake is a LIE !
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Life is A Bitch and then you die !
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Old 06-06-2009, 05:02 PM   #16
cyberzomby
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Default Re: Raid on Fallujah ROUND 2 - Feedback

Quote:
Originally Posted by pwn3rer View Post
LOOK AT ME!! WHOOO! 4th! I am soooo pleased, thanks for hosting an EXCELLENT game guys, much appreciated.

We need to plan more beforehand next time Cyber (or rather, the rest of the team need to get their butts on the forums before the last 30 minutes!!!)
Oh believe me! I wanted to do things like this www.wiimonkeys.nl/plans like I did for Helmands return. But we couldnt due to no private forums, not enough team-members online and insurgency


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dogtag modeled after tutorial by
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Old 06-06-2009, 05:05 PM   #17
Cpl.Small

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Default Re: Raid on Fallujah ROUND 2 - Feedback

Loved it when my squad took 2 technicals and drove up to B1 and to our surprise found the whole USMC


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Old 06-06-2009, 05:05 PM   #18
NyteMyre

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Default Re: Raid on Fallujah ROUND 2 - Feedback

Quote:
Originally Posted by DTsoy View Post
sup Nytemyre, its me, any_bright_ideas.

Thunder squad was great, the combined efforts of Thunder squad and Squad 1 giving humvee support gave the biggest adrenaline surge. It was epic, to put it simply.

Given a mere 2 days to prepare, the organisation efforts got pretty hectic on teamspeak and in-game. Reserves and strays had to be drafted in, not to mention the numerous bugs that were encountered...

...IT WAS AWESOME

Thunder squad, report in!!
Yeah the squad was great... but i have more negative points then good ones..

- Caches in burning buildings ... (WTF)
- 1 second out of bounds = dead (WTF)
- Nothing really special about the map (dark + tank + alot of fire)
- bad preparations (no dedicated teamforums)
- and again....PEOPLE SIGNING UP AND NOT SHOWING UP !


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Old 06-06-2009, 05:06 PM   #19
Tartantyco

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Default Re: Raid on Fallujah ROUND 2 - Feedback

Quote:
Originally Posted by [R-COM]Cpl.Small View Post
Loved it when my squad took 2 technicals and drove up to B1 and to our surprise found the whole USMC
Charge of the Fail Brigade .

Make Norway OPFOR! NAO!

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It's your hamster Richard. It's your hamster in the box and it's not breathing.
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Old 06-06-2009, 05:07 PM   #20
Lt Mic
Default Re: Raid on Fallujah ROUND 2 - Feedback

GG
if only my driver have a mic(and wasn't a bit "new"* in PR)....
i could use my 50'cal better .... no mumble
(BEST USMC 1 PL SQ RZL!!!)

BR?
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