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Old 05-16-2009, 05:54 PM   #1
L4gi
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Default Raid of Fallujah - Feedback

Post your feedback here. Good, bad etc.

EDIT: BATTLE RECORDER FILES
www.tacteam.org/downloads/event-rof-160509.zip


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Last edited by VoXiNaTiOn; 05-17-2009 at 01:16 PM..
Old 05-16-2009, 05:57 PM   #2
Wilkinson
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Default Re: Raid of Fallujah - Feedback

POST SCREENSHOTS AND GOODIES!!!



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Old 05-16-2009, 05:58 PM   #3
Rissien
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Default Re: Raid of Fallujah - Feedback

RPG's took too long to respawn. Tank Hunters went down at apartments to infantry and spent about 10 minutes waiting and ended up just fighting the flags.

Plus flags were too spread. Insurgents were spread too thin vs the firepower US had to bear, we ddnt stand a chance untill we got to apartments when the whole team was concentrated.

MA3-USN Inactive Reserve

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Old 05-16-2009, 05:58 PM   #4
P2KK

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Default Re: Raid of Fallujah - Feedback

Very fun and intensive just like PR should be!

PS. FUCK YEAAAAAAAAAAAAAAAAAH!


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Old 05-16-2009, 05:58 PM   #5
akatabrask

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Default Re: Raid of Fallujah - Feedback

Less assets for USMC, seriously, they pwned our *sses out there
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Old 05-16-2009, 05:59 PM   #6
Cheditor

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Default Re: Raid of Fallujah - Feedback

Was fun, loved the full attack on last flag ^^ who was the guy sneaking by Cpl.Smalls UN car.



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Old 05-16-2009, 05:59 PM   #7
Cpl.Small

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Default Re: Raid of Fallujah - Feedback

maybe only 1 tank


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Old 05-16-2009, 06:05 PM   #8
Tartantyco

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Default Re: Raid of Fallujah - Feedback

-I think the main lesson here would be INS. vs CONV. on AAS game mode will result in fail.

Make Norway OPFOR! NAO!

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Old 05-16-2009, 06:10 PM   #9
P2KK

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Default Re: Raid of Fallujah - Feedback

Quote:
Originally Posted by [R-COM]Tartantyco View Post
-I think the main lesson here would be INS. vs CONV. on AAS game mode will result in fail.
100% RIGHT


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Old 05-16-2009, 06:58 PM   #10
Rico
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Default Re: Raid of Fallujah - Feedback

Very good fun. Hard to balance on a map like that without full scale testing.

Thanks a lot to the R-COM's that arranged and oversaw the match, the T&T guys certainly had a good game.

For future matches you could consider flags that can be capped back, or less assets for the conventional faction if using INS again. Would be nice to have integrated forums that had timetable, rules, layed out more concisely.


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