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#21 |
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PR:BF2 Developer
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Jesus christ Matrox, I've been working on night Tad Sae, but you just raised the bar!!!
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#22 |
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we have al bassarah night
http://www.realitymod.com/forum/f354...night-wip.html contact alexandrei07 for more details |
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Elemanoel
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Last edited by elemanoel; 07-10-2009 at 01:49 PM..
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#23 |
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Retired PR Developer
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If you guys would be up for donating maps into the pack that would be great, we could then create a couple of night map packs.
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#24 | |
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Retired Developer
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Quote:
hmmm.... I have tested this one, and tbh its quality is not good enough for PR to use, as I told you back then, unless its being revamped a lot ? . | |
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#25 |
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lets say that this map is 50%... it is 50% more than the rest of the maps in this list (except for the one that is 80%) Lets just give it a try...
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Elemanoel
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "...Ser El Mejor, Sin Sentirse El Mejor..." Juan Manuel Fangio - 5 times F1 World Champion |
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#26 |
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Retired PR Developer
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Cheditor when you get the opportunity can you post your images up of the map? I think I still need to send those nvg.con and normal.con to you.
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#27 |
![]() Join Date: Mar 2009
Posts: 2,354
Location: london
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Well i will do a test, to double check the effects and will get some screenies then, and edit this post.
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#28 |
![]() Join Date: Mar 2008
Posts: 10
Location: Rio de Janeiro
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Will give to see the shots for NV?
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#29 |
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Retired PR Developer
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I've been tinkering with jabal a bit, but there are still plenty of issues with it. I have been in discussions with [R-Dev]Dr_Rank, who is a night map guru.
I don't know if this will ever come to light guys, as i don't know if they work that well in PR, but we will keep on testing and see if we can get something of a high quality out to you guys. |
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#30 |
![]() Join Date: Jan 2009
Posts: 68
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Think some one can get flares of some sort? Lights up part of the immediate area so that you can sorta see hostile forces while betting rid of NVG tunnel vision?
Positives -Can make NVG useless -Interesting new tactics -Just plain Badass Negatives -Gives away your position -Enemy can see you just as much as they can see you -Blinds use of friendly NVG |
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| Tags |
| assets, list, map, night, pack, packs |
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