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Old 06-10-2009, 06:22 PM   #1
PR Official Events Coordinator

[R-DEV]Matrox's Avatar
Default "Golden Squad" 6vs6 Tournament Sign ups open.


The PR Community Events team are opening sign ups for the "Golden Squad Tournament", as well as releasing more information on the event.

The rules are simple. Players can enter any 6 man squad, with up to two reserves into the tournament. They will go through knock out stages against other 6 man squads until an ultimate winner, our "Golden Squad" is decided.


SIGNUPS Close July 3rd
MATCHES Start TBC

  • Each team must consist of six players. You are permitted to put down a maximum of 2 reserves.

  • No player can be in more than one team, even as a reserve.

  • Any clan, or community can enter more than one team into the tournament.

  • Each team must have their own individual name. Whilst we of course encourage wit and humour, any rude or offensive names will have you removed before the tournament has even started.

  • You must place down a preferred time that you will all be willing to play, and the country of your team. This allows us to structure the tournament so that we should have less people complaining they can't attend their set match times.

  • Games will be played out on Skirmish mode. Each match will consist of one squad against another. The losing squad is knocked out from the tournament, whilst the winner continues on.

  • The winning squad will not be decided on the end of round squad scores, but on the ticket score at the end. There will be an award at the end for squads with exceptionally high teamwork scores however.

  • There will be no set kit load outs or restrictions. Requesting limited kits is fine, and taking enemy limited kits is also acceptable.

  • Constructing firebases and assets will be banned in this event, as this can cause issues with points.

To sign up your "squad", follow the link here

The idea of this event is to see how different playing styles can make a difference between simple squad play. Whether you enjoy having your team set up an ambush down a road, or if you prefer to split your guys up and cover as much ground as possible, this is down entirely to how you and your mates play.

The sign ups will be open for a few weeks.

Good luck,

The Community Events Team.


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Last edited by [R-DEV]Matrox; 06-26-2009 at 04:38 AM..
Old 06-10-2009, 06:58 PM   #2

McLuv's Avatar
Default Re: "Golden Squad" 6vs6 Tournament Sign ups open.

Looks like you might have got their title messed up

Looking good, BTW. I hope it isn't judged on points though, only whoever wins the game goes on.


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Old 06-10-2009, 07:25 PM   #3
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Default Re: "Golden Squad" 6vs6 Tournament Sign ups open.

Very nice Matrox, I like the promo pic too


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Old 06-10-2009, 07:33 PM   #4

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Default Re: "Golden Squad" 6vs6 Tournament Sign ups open.

Looks like I am going to have to a find a clan faster than I previously wished. This is a great idea, I hope there is much more events like this in the future.


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Old 06-10-2009, 10:10 PM   #5

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Default Re: "Golden Squad" 6vs6 Tournament Sign ups open.

When is the first match? The earliest my squad could go is Saturday, June 20th


Quote:
Originally Posted by Demonic View Post
Looks like I am going to have to a find a clan faster than I previously wished. This is a great idea, I hope there is much more events like this in the future.
I PM'd you.


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Old 06-11-2009, 03:49 AM   #6
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Default Re: "Golden Squad" 6vs6 Tournament Sign ups open.

Ohyea! That poster is hilarious!


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-commander

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Old 06-11-2009, 01:05 PM   #7
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Default Re: "Golden Squad" 6vs6 Tournament Sign ups open.

Will the skirmish maps be edited in any way? Having played 6v6 rounds on the current skirmish maps, I can say that few, if any of them are actually designed for competitive play. Also, the matches tend to drag on for hours because each team starts with 100 tickets. I suggest you decrease the amount of tickets to 40 or 50, and remove all flags from the maps, as flags will bias the scoring system towards whichever team is defending a flag they own. Even if you don't remove the flags, you should definitely remove ticket bleed, because all it does is reward rushy, king-of-the-hill type gameplay.

Honestly, I don't really think the scoring system is any more reflective of teamwork than K/D. I guess it will work if the flags are removed, but it will be too exploitable otherwise.
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Old 06-11-2009, 01:15 PM   #8
PR Beta Testing Team Member

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Default Re: "Golden Squad" 6vs6 Tournament Sign ups open.

Love the poster, but it is funny that the "YOU" character, who "KNOWS THE GOOD FIREBASE POSITONS" is not allowed to build them.

** not making any argument for or against having FO's in the cometition, only pointing out the obvious**


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Last edited by llPANCHOll; 06-11-2009 at 03:39 PM..
Old 06-11-2009, 01:18 PM   #9

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Default Re: "Golden Squad" 6vs6 Tournament Sign ups open.

-My grammar nazi eye has detected a spelling error in the promo poster. That's it, the event needs to be canceled!


Make Norway OPFOR! NAO!

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--COMMANDER--

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Old 06-11-2009, 01:56 PM   #10
PR Official Events Coordinator

[R-DEV]Matrox's Avatar
Default Re: "Golden Squad" 6vs6 Tournament Sign ups open.

Quote:
Originally Posted by Charity Case View Post
Will the skirmish maps be edited in any way? Having played 6v6 rounds on the current skirmish maps, I can say that few, if any of them are actually designed for competitive play. Also, the matches tend to drag on for hours because each team starts with 100 tickets. I suggest you decrease the amount of tickets to 40 or 50, and remove all flags from the maps, as flags will bias the scoring system towards whichever team is defending a flag they own. Even if you don't remove the flags, you should definitely remove ticket bleed, because all it does is reward rushy, king-of-the-hill type gameplay.

Honestly, I don't really think the scoring system is any more reflective of teamwork than K/D. I guess it will work if the flags are removed, but it will be too exploitable otherwise.
Apologies, i got that confused. It was supposed to be based on tickets system, as it slows down the squad rushing together towards the enemy. I have amended the changes above.

It is likely that the maps will remain unmodified, however, we will only be using a small selection of skirmish maps. (Possible maps include Sunset City, Ejod Desert, Al Kufrah, Jabal, Kashan, Qwai, Road to Kyongan'Ni will be a favourite I imagine.) basically, we are looking for the more linear flag layout in terms of maps.

We appreciate the maps are huge for 6 people, and we will be making necessary changes to tickets/time limits where applicable.

The reason for opening the sign ups so early was to see how much interest there would be in the event. We don't want to put in a whole load of unnecessary effort into changing maps etc for three or four teams. We want to keep it nice and simple, whilst being fun and tactical.


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Last edited by [R-DEV]Matrox; 06-11-2009 at 02:03 PM..
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