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Old 03-15-2010, 03:56 PM   #31
[R-MOD]KP
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Default Re: KAC Rail Covers (Texture Update)

I've actually made a version with modelled rails if people are interested...


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Old 03-15-2010, 04:00 PM   #32
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Default Re: KAC Rail Covers (Texture Update)

Quote:
Originally Posted by [R-MOD]KP View Post
I've actually made a version with modelled rails if people are interested...
Whats the Tri-Count?


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Old 03-15-2010, 04:13 PM   #33
[R-COM]H.sta
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Default Re: KAC Rail Covers (Texture Update)

Quote:
Originally Posted by [R-MOD]KP View Post
I've actually made a version with modelled rails if people are interested...
we are interested indeed pm the version to me will you?

you are awsome KP


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Old 03-28-2010, 09:21 AM   #34
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Default Re: KAC Rail Covers (Texture Update)

Tri count is actually not all that much higher, due to the way the rails are made. And it's obviously easy to slap on whatever accessories you want on it. I'll get the different versions uploaded today, and see if I can't get some renders up as well. IIRC, we should have the following versions:

HK416 Aimpoint
HK416 Aimpoint + 3x magnifier
HK416 Aimpoint + 3x magnifier + AG36 (AG416)
HK416 ACOG

All with vertical grip, and for the Rifleman Specialist maybe a flashlight?


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Old 03-28-2010, 09:28 AM   #35
[R-COM]Glimmerman
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Default Re: KAC Rail Covers (Texture Update)

Quote:
Originally Posted by [R-MOD]KP View Post
Tri count is actually not all that much higher, due to the way the rails are made. And it's obviously easy to slap on whatever accessories you want on it. I'll get the different versions uploaded today, and see if I can't get some renders up as well. IIRC, we should have the following versions:

HK416 Aimpoint
HK416 Aimpoint + 3x magnifier
HK416 Aimpoint + 3x magnifier + AG36 (AG416)
HK416 ACOG

All with vertical grip, and for the Rifleman Specialist maybe a flashlight?
KP, can you do a eotech version aswell?

Cheers,
Glimmer


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Old 03-28-2010, 09:45 AM   #36
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Default Re: KAC Rail Covers (Texture Update)

that sounds good, but we have no AG416, so we are using the AG3 with GL

If you could send me the files over PM that would be great KP and they will all have the falshlight and grip


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Old 03-28-2010, 09:49 AM   #37
[R-MOD]KP
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Default Re: KAC Rail Covers (Texture Update)

Actually, I do have an AG36.


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Old 03-28-2010, 10:01 AM   #38
[R-COM]H.sta
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Default Re: KAC Rail Covers (Texture Update)

oh, well then... send that aswell


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Old 03-28-2010, 10:32 AM   #39
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Default Re: KAC Rail Covers (Texture Update)

any chance of renders?


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Old 03-28-2010, 02:46 PM   #40
[R-MOD]KP
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Default Re: KAC Rail Covers (Texture Update)

Now, I've made a few modifications to the model, including a slightly different barrel similar to the one found on the HK416N and more holes in the handguard. Noticed some flaws when I was issued my own '416.

The different versions I've made now are:

- ACOG
- Aimpoint
- Aimpoint + 3x magnifier
- Aimpoint + M3X flashlight (Specialist Rifleman?)
- Aimpoint + 3x magnifier + AG36

I haven't added the M3X to all the versions, as most people prefer to leave it off the rifle (at least judging by pictures and experience).

For renders, see attachments.
Attached Thumbnails
416_acog.jpg   416_ap.jpg   416_ap_m3x.jpg   416_ap_mag.jpg  

416_ap_mag_ag36.jpg  


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