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| Norwegian Forces Discussion pertaining to the PR Norwegian Forces faction. |
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#1 |
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Brazilian/FARC Faction Lead
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This is the final versions, that means that i'll not update the texture files anymore. I have managed to make a standart render for the faction, wich i think is godlike and i have fully Re-UVmapped and Re-Textured the default PR's Acog.
In the old textures, i have removed the gradient from the rail covers. I have did a hard job here, so, i hope you like it. Glock 17 versions: ![]() ![]() ![]() ![]() HK-416 Versions: ![]() ![]() ![]() ![]() ![]() HK-417 Versions: ![]() ![]() ![]()
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Who have Style? I have Style! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Gentleman, we just took the control of an Airfield... That was pretty ninja! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. " Sgt. Brad "Iceman" Colbert To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#2 |
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PR:BF2 Developer
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Nice work mate... So why did u re uvmap the ACOG sight??? anyways looks great
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#3 |
![]() Join Date: May 2007
Location: Wilkes-Barre, PA
Posts: 152
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Wow.
You are amazing. They look great. I cant wait to see these ingame. |
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#4 | |
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Brazilian/FARC Faction Lead
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Quote:
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Who have Style? I have Style! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Gentleman, we just took the control of an Airfield... That was pretty ninja! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. " Sgt. Brad "Iceman" Colbert To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#5 |
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PR:BF2 Developer
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oh ok cool well keep it up man!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#6 |
![]() Join Date: Mar 2007
Posts: 1,018
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Looks great mafia will talk too KP to make an sticky thread for you
Finally we managed to get these beauties into the engine, the engine seems to treat them nicely and keep the visuasl for them ImageShack - Image Hosting :: bf2editor20090509032140.jpg ImageShack - Image Hosting :: bf2editor20090509032116.jpg ImageShack - Image Hosting :: bf2editor20090509032031.jpg ImageShack - Image Hosting :: bf2editor20090509031944.jpg Main problem, however, is all 3 units will need a 1p 'scoped' view to be created! 1p meaning '1st person' view. Mafia should have a look into this and look at the usrif_m4aimpoint and usrif_m4scope to get a general idea of what needs to be done to accomplish this. And obviously, the animation(s) will need some re-working to accommodate these models, but that is for later and for another person to hand over too |
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#7 |
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PR Community Faction Lead
![]() Join Date: Dec 2006
Location: Akershus
Posts: 985
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Extremely nice work, love the snow camo, and the desert... I love it all
MaFiA_do_OsAmA FOR [R-CON]!!!! |
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#8 |
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Dutch Forces Mod Leader
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Ooooo Mafia love what you did with it
MaFiA_do_OsAmA FOR [R-CON]!!!! |
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Cheers,
Glimmer To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Please visit To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. for free house music To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#9 | |
![]() Join Date: Sep 2008
Location: Stockholm
Posts: 624
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Quote:
MaFiA_do_OsAmA for [R-CON] | |
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Swedes are badass because they have to fight polar bears all the time |
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#10 |
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Those are awesome mate, very nice job
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| Tags |
| final, glock17, hk416, hk417, textures |
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