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Old 03-05-2010, 07:19 AM   #1
[R-DEV]AfterDune
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Default "LockFailed" CTD

Code:
---------------------------
BF2 Error
---------------------------
Debug assertion failed!

Version: 1.5.3153-802.0 Build date:2009-8-20 18:8
Module: ParticleSystem
File: C:\dice\Projects\BF2Branches\Patch_1_50\Code\BF2\Geom\ParticleSystem\TrailRenderer.cpp
Line: 647

Text: LockFailed

Current confile:

---------------------------
Cancel   Try Again   Continue   
---------------------------
Anyone else ever had this error? Just CTD'ed with this one. Never seen it before...


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Old 03-07-2010, 07:41 AM   #2
andylamb
Default Re: "LockFailed" CTD

That sometimes happens when the system is infected with malware or spyware,
Run a scan with spybot and adaware etc,
If still no luck after that then try a reinstall of the game if your still getting it,

If it was just the once,
then it was probably just a glitch in the system and probably nothing to worry about.

Andy.
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Old 03-07-2010, 11:32 AM   #3
ben748
Default Re: "LockFailed" CTD

Its a d3d9 error, most likely dx9 is out of date, did you just install a new game? Do you know which HK APIENTRY is calling this function in d3d9?
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