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Old 06-18-2008, 03:16 AM   #121
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Default Re: PB Error: MD5Tool Mismatch

If this happens all the time then attempt to reinstall PR core files.
If it continues to happen then uninstall PR and reinstall from scratch.
Also defragment your hard drive.

Come back if it continues after that or if you have already done these things.
If you do, give us your path to the PR directory. Is it located on the C drive or some other drive? How old is your hard drive and have you been having sector issues recently? Computer Specs in general.


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Old 06-19-2008, 05:57 PM   #122
Default Re: PB Error: MD5Tool Mismatch

My hard drive is last years. Pretty recent. No sector issues, just this. It's in the C drive. My computer is capable of running this. My pr.exe is in the actual BF2 folder, because of another problem, but my actual pr_mp folder is in the mods folder. Exact directory:
pr.exe: C:\Program Files\EA GAMES\Battlefield 2
pr folder: C:\Program Files\EA GAMES\Battlefield 2\mods\pr

How do I identify core files? (sorry, I'm new to this mod)
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Old 06-19-2008, 06:58 PM   #123

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Default Re: PB Error: MD5Tool Mismatch - shaders_client.zip

Quote:
Originally Posted by kilroy0097 View Post
Are you gettings a shaders_client.zip mismatch error?
There is an easy duct tape fix for this. It may or may not work for you. To do this fix do the following:

1. Delete the cache data folder for PR. You can find this folder usually by going to
C:\Documents and Settings\username\My Documents\Battlefield 2\mods\bf2\cache\
and deleting whatever folder is there. This will force re-optimization for the game when you load into a map again.

2. Make a backup of the following file by renaming the file adding .bak to the end of it.
C:\Program Files\EA GAMES\Battlefield 2\mods\bf2\shaders_client.zip

3. Then COPY C:\Program Files\EA GAMES\Battlefield 2\mods\pr\shaders_client.zip to the previous folder in Step 2.

4. Restart Game and the problem may be solved.
I was getting this problem for a while. I followed your instructions, Kilroy, and it worked. All's fine except one small problem. I can't play on any normal BF2 servers... Have any remedies?
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Old 06-20-2008, 08:13 AM   #124
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Default Re: PB Error: MD5Tool Mismatch - shaders_client.zip

Quote:
Originally Posted by ChIpMuNk_D38 View Post
I was getting this problem for a while. I followed your instructions, Kilroy, and it worked. All's fine except one small problem. I can't play on any normal BF2 servers... Have any remedies?
Ewww. I wish there was an easy fix for that. Unfortunately that may be related to replacing the shaders_client.zip file with the one from PR. Hence why I requested you do that rename backup .bak file. You will now have to rename that current PR one to something else, shaders_client.zip.pr or something like that. And rename the .bak file back to the original name.

This might be why BF2 Vanilla is not working properly. Thought I'm not sure. May need more information from you before you do the above.

At what point is BF2 Vanilla not working? Do you join a map on a server and it kicks you out once you are in for a while? Does it not let you on the map at all? Is it crashing the game?


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Old 06-20-2008, 08:18 AM   #125
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Default Re: PB Error: MD5Tool Mismatch

Quote:
Originally Posted by aperson444 View Post
My hard drive is last years. Pretty recent. No sector issues, just this. It's in the C drive. My computer is capable of running this. My pr.exe is in the actual BF2 folder, because of another problem, but my actual pr_mp folder is in the mods folder. Exact directory:
pr.exe: C:\Program Files\EA GAMES\Battlefield 2
pr folder: C:\Program Files\EA GAMES\Battlefield 2\mods\pr

How do I identify core files? (sorry, I'm new to this mod)
The Core Files Installation is the one called "pr_0756_core_setup.exe"
When you first installed the PR mod remember there were two files to install. The Core files and the Map files. So that is the one I would want you to try and reinstall. The Levels installation only installs all the folders for all the maps with the Mod. I don't believe it installs any other files though I'm not completely certain.

Also is the pr.exe file in both locations? That may be the issue. Make sure the pr.exe file you get from the Core Files reinstallation is copied into both the \Battlefield 2\mods\pr\ folder and the \Battlefield 2\ folder.


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Old 06-20-2008, 12:50 PM   #126

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Default

Quote:
Originally Posted by kilroy0097 View Post
Ewww. I wish there was an easy fix for that. Unfortunately that may be related to replacing the shaders_client.zip file with the one from PR. Hence why I requested you do that rename backup .bak file. You will now have to rename that current PR one to something else, shaders_client.zip.pr or something like that. And rename the .bak file back to the original name.

This might be why BF2 Vanilla is not working properly. Thought I'm not sure. May need more information from you before you do the above.

At what point is BF2 Vanilla not working? Do you join a map on a server and it kicks you out once you are in for a while? Does it not let you on the map at all? Is it crashing the game?
I've already done the deducing before I posted my problem and found that the shaders were the problem. It's after I load the map and attempt to join the game when it kicks me to the main menu and tells me that the server doesn't allow modified content.

Will the Shader Client still work after placing the .pr behind it or will it be seen as modified content again?
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Last edited by ChIpMuNk_D38; 06-20-2008 at 12:59 PM..
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Old 06-20-2008, 03:12 PM   #127
Default Re: PB Error: MD5Tool Mismatch

So pr.exe must be in both folders. If so, that's the problem then.
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Old 06-21-2008, 05:07 AM   #128
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Default Re: PB Error: MD5Tool Mismatch

Quote:
Originally Posted by ChIpMuNk_D38 View Post
I've already done the deducing before I posted my problem and found that the shaders were the problem. It's after I load the map and attempt to join the game when it kicks me to the main menu and tells me that the server doesn't allow modified content.

Will the Shader Client still work after placing the .pr behind it or will it be seen as modified content again?
The shaders_client.zip file will not work with the .pr behind it. That's just to tell you that file is the PR version of the shaders_client.zip and not the BF2 Vanilla version of it. You will have to change it by hand back if you want to play PR again. Obviously you would rename the BF2 version of the file to something else first such as shaders_client.zip.bf2 for your own reference.

You also might need to erase the cache folder within My Documents before loading up either one for the first time. Your particular problem is a big hassle for you. I can't think of any other way of doing it.


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Old 06-21-2008, 05:14 AM   #129
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[R-COM]Deadfast's Avatar
Default Re: PB Error: MD5Tool Mismatch

Quote:
Originally Posted by aperson444 View Post
So pr.exe must be in both folders. If so, that's the problem then.
No, there's no reason why it should be...
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Old 06-21-2008, 07:28 AM   #130
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Default Re: PB Error: MD5Tool Mismatch

Quote:
Originally Posted by Deadfast View Post
No, there's no reason why it should be...
It's the only thing I could come up with as a possible reason. Nothing should be like this. PR should work flawlessly. Obviously it doesn't for everyone. There is no reason the pr.exe file should have to be copied into the main Battlefield 2 folder and yet it for some reason fixes the problem for some people. You try anything with this game, even the ridiculous, to get things to work. If waving a rubber chicken over my computer would help I would.


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