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PR:BF2 Support Help and support regarding PR:BF2 installation and in-game issues

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Old 08-11-2013, 04:29 AM   #21
KPECTOK
Default Re: How to solve Startup problems with PR1.0 in 5 Steps

did you activated the serial code in the launcher?
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Old 08-11-2013, 10:25 PM   #22
whattheh3ll
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Default Re: How to solve Startup problems with PR1.0 in 5 Steps

I put in the pr1.0 password for the launcher if that is what you are referring to. I have my cd -key validated already, also.
I just can't get this thing to get past the damn Intro screen anymore, even after i uninstalled and reinstalled and followed your advice to the 'T'.

also, i disabled my laptop monitor and still no success

No clue what is happening, feel like i'm being dumped by someone i shared my life with and now it is over

welp guess it is time to venture outside more lol
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Old 08-13-2013, 04:10 AM   #23
Fenian420
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Default Re: How to solve Startup problems with PR1.0 in 5 Steps

Thanks for the effort so far, but this is what pops up for me now after doing that.

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Old 08-13-2013, 07:35 AM   #24
sanistik
Default Re: How to solve Startup problems with PR1.0 in 5 Steps

nope

windowed mode doesn't work for me, always in fullscreen ...


1. I've got this error before the 5 steps



Code:
Project Reality Log File
PRLauncher.exe started at: 2013-08-13T11:34:59

Warning: No game process found.
Warning: Error in hud thread
Error: 1103: There was an error linking to the game process. Please try again.
2. after the 5 steps: the Game shot down at the vertical-rotating PR-logo next to the Intro.

fullscreen is always enabled (It doesn't save my choice)



--------------------

Question

what's the command line for the video.con?

VideoSettings.setResolution 1024x768@75Hz
VideoSettings.setFullscreen 0 ???




support info
Code:
System Information
------------------
  Operating System: Microsoft Windows 7 Professional  (6.1.7601)
      Architecture: 64-Bit
          Language: German (Germany)
       Motherboard: ASRock 880GXH/USB3
         Processor: AMD Phenom(tm) II X4 955 Processor (Physical: 4, Logical: 4)
            Memory: 8,00 GB
      DIMM Modules: DIMM2: 4,00 GB @ 400 MHz
                    DIMM3: 4,00 GB @ 400 MHz
         Page File: 7,25 GB
    .NET Framework: 4.0

Display Information
-------------------
 Display Device(s): PnP-Monitor (Standard) on NVIDIA GeForce GTX 460
   Display Mode(s): 1680 x 1050 (32 bit) @ 60 Hz
    Driver Version: 9.18.13.2018 (320.18)
    Display Memory: 1023,69 MB
     Multisampling: 2, 4, 8
               DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: Lautsprecher (Realtek High Defi
 Primary Recording: FrontMic (Realtek High Definiti
               EAX: True
           EAX 1.0: False
           EAX 2.0: True
           EAX 3.0: False
           EAX 4.0: False
           EAX 5.0: False
             X-RAM: False

Disk Information
----------------
      Install Path: C:\Program Files (x86)\EA GAMES\Battlefield 2
                    Free: 45,77 GB, Total: 698,63 GB, NTFS
          Mod Path: C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr
                    Free: 45,77 GB, Total: 698,63 GB, NTFS
     Profiles Path: C:\Users\admin\Documents\ProjectReality\Profiles
                    Free: 45,77 GB, Total: 698,63 GB, NTFS
    Update DL Path: C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr
                    Free: 45,77 GB, Total: 698,63 GB, NTFS
   Update Log Path: C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr
                    Free: 45,77 GB, Total: 698,63 GB, NTFS

Game Information
----------------
      CD Key Valid: Unknown
    Installed Mods: 1on1, 21cw, airmaps, AirRace, AIX2, aix2ex_mm, ap, Arctic_Warfare, Arctic_Warfare org, battleracer2, bf2, bf2all64, BF2ASSULT, bf2aus, Bf2SF64, bfa, BFP2, bgf105, bomsf, bpaint, CHPower11, clivewill, Combat, CQB, dcon, dconx, Dogs_of_War, eod, fallen_times, fh2, geno, GlobalStormSF, GSmod, HardJustice, is11, isnitrodev, Lions_Roar, Lions_Roar_v1.8, mercs, MRHFM_Beta1, music, my_aix, naw, Omnicide_Final, opk2, P4F, p4fmaps, poe2, pr, pr+playerName, prefix_changer_waw25, pr_beta, pr_offworld, rc, Recon, sandbox, sglr, SOW2, stats, tp2, usi2, usi2+playerName, WaW Updater, wc, wookie, xpack, xww2
       Current Mod: pr
       BF2 Version: BF2 1.5
        PR Version: 1.0.35.0
          Language: english
   Debug Available: False
     Large Address: True
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: sanistik
              Type: Online
        View Intro: False
        Fullscreen: True
      Display Mode: 1280x800@60Hz
Display Mode Valid: True
   Graphics Scheme: Custom
     Multisampling: 4x
             VSync: False
   Terrain Quality: High
   Effects Quality: High
  Geometry Quality: High
   Texture Quality: High
  Lighting Quality: High
   Dynamic Shadows: Off
    Dynamic Lights: Off
 Texture Filtering: High
    Audio Provider: Software
    Provider Valid: True
     Audio Quality: High
               EAX: False



looking forward for a fix

cheers
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Old 08-13-2013, 10:22 AM   #25
KPECTOK
Default Re: How to solve Startup problems with PR1.0 in 5 Steps

on which language are you running the game guys?
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Old 08-13-2013, 04:56 PM   #26
Fenian420
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Default Re: How to solve Startup problems with PR1.0 in 5 Steps

English (US) for myself,
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Old 08-14-2013, 06:13 AM   #27
KPECTOK
Default Re: How to solve Startup problems with PR1.0 in 5 Steps

i had this kind of problems on Hebrew... weird
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Old 08-14-2013, 03:22 PM   #28
ConscriptVirus

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Default Re: How to solve Startup problems with PR1.0 in 5 Steps

Quote:
Originally Posted by whattheh3ll View Post
I put in the pr1.0 password for the launcher if that is what you are referring to. I have my cd -key validated already, also.
I just can't get this thing to get past the damn Intro screen anymore, even after i uninstalled and reinstalled and followed your advice to the 'T'.

also, i disabled my laptop monitor and still no success

No clue what is happening, feel like i'm being dumped by someone i shared my life with and now it is over

welp guess it is time to venture outside more lol
When you disable your laptop monitor, does the Support info still show two resolutions or just one?

Does it work if you set the resolution to 1680x945 (or whatever your laptop monitor is) and/or play only on your laptop without the external monitor hooked up
What other programs are you running? Try closing as many programs as possible (like Teamspeak). Mumble overlay may not like running with some other programs especially those that have an overlay as well.


"These things we do that others may live"
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Last edited by ConscriptVirus; 08-15-2013 at 07:43 AM..
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Old 08-15-2013, 02:33 AM   #29
Bullet_Magnet45
Question Re: How to solve Startup problems with PR1.0 in 5 Steps

Quote:
Originally Posted by [R-COM]LITOralis.nMd View Post
ChessKnight,
your report says:
Generic PnP Monitor on Intel(R) HD Graphics 4000

Do you have a discrete GPU?

If you do not have a discrete GPU, you need to significantly lower your graphics settings or PR will use up all your shared video RAm and then stall/crash .

If you have a discrete GPU, you need to make sure that PRLauncher, PRBF2.exe and PRMumble.exe are all set to use the discrete GPU and not the iGPU HD 4000.
I'm not sure if I'm having the same problem that most people seem to be having. PR starts seemingly fine until the dogtag mouse pointer starts to rotate and then PR dumps me back onto the desktop.

I have an nVIDIA 560 Ti video card but don't know if I have an integrated GPU on the motherboard. How do I find out and how can you set the above programs to use the discrete GPU? Thanks for any assistance/suggestions.
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Old 08-15-2013, 07:42 AM   #30
ConscriptVirus

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Default Re: How to solve Startup problems with PR1.0 in 5 Steps

Follow the steps from the OP.

Post your Support Info (PR Launcher -> Support-> info under the Support tab. I am guessing ou are probably using your 560 video card and not the integrated card because your Monitor is plugged into the video card and not the integrated video card itself. (the person that post was referring to was using a laptop with optimus which can use both the integrated and dedicated graphics.


"These things we do that others may live"
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