|
|||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 Support Help and support regarding PR:BF2 installation and ingame issues |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#21 |
![]() Join Date: May 2006
Posts: 617
|
PR is VERY CPU demanding, from upgrading Q6600@3.2 to i2500k@4.5 i got 10-30 Frames more, depends on the environment.
My GTX470 at very high is idle in every situation So get more CPU Power then a Athlon 2. |
|
|
|
|
|
#22 | |||
![]() Join Date: Apr 2008
Posts: 501
Location: Brisbane
|
Quote:
Quote:
There is really no reason to install 32bit windows at this point in time when you have a 64bit copy lying around. It is unlikely to fix the OP's problem though. @OP Since I'm too lazy to type this again, have a look at this quote below and see if this is your problem. Quote:
| |||
|
|
|
|
|
#23 | |||
![]() Join Date: Aug 2008
Posts: 837
Location: Cambridge
|
Quote:
Quote:
Meshes and textures will be stored in the GPUs memory, but for each object in the scene the CPU has to call the API telling it where and how to draw the mesh. A few thousands separate API calls will be taxing on a single core, especially as it also has to handle physics(to an extent), network traffic, I/O and Animation/Skinning(may be done on the GPU) among other things. Newer games/engines probably handle objects better and newer versions of OpenGL/DirectX require less taxing work from the CPU by using the instructions given by the CPU more effectively. Quote:
Then again, Watts aren't everything with power supplies. Higher quality ones are more efficient and much more stable, and Amps are also important. Also 450+ Watts is probably the recommended watts for the whole system, based on peak requirements not on idle or normal usage. Probably made some mistakes in this so pick away. | |||
|
|
|
|
|
#24 |
![]() Join Date: Feb 2011
Posts: 136
|
It's the way bf2 handles rendering, that's what i've concluded to
unless we rewrite the engine or build a new one, we are in fact stuck with this dinosaur and another thing u could just buy a 4 thousand dollar PC and run it at 120 fps! |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#25 |
|
Support Technician
![]() Join Date: Dec 2009
Posts: 2,365
|
|
|
|
|
|
|
|
|
|
|
|
|
#26 |
![]() Join Date: Jul 2010
Posts: 938
|
I am confused now. I have heard my explanation of the 32 bit memory limits from multiple sources, however it is now being contradicted.
I'll have to do some research on the matter to find out exactly how it works. I'll get back to you when I solve this mystery. |
|
|
|
|
|
#27 |
![]() Join Date: Apr 2009
Posts: 30
Location: Ontario
|
it is not the motherboard. buy the 64 bit equivalent of your operating system and you will see 4 gb. trust me.
|
|
|
|
|
|
#28 | |
![]() Join Date: Aug 2008
Posts: 837
Location: Cambridge
|
Quote:
| |
|
|
|
|
|
#29 |
![]() Join Date: Apr 2008
Posts: 3,175
Location: Cologne Germany
|
try to disable xfire, it slowed me down somewhat bad too.
|
|
|TG|cap_Kilgore
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#30 |
![]() Join Date: Feb 2011
Posts: 15
Location: Dunblane
|
Success. Installed Windows 7 64 bit and now shes workin like a charm.
|
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| end, fps, high, low |
| Thread Tools | |
| Display Modes | |
|
|