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#1 |
![]() Join Date: Jul 2006
Posts: 1
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Karkand 2 - mapbug
I was on the roof at _mosque square_ when I realized that it was something blocking my bullets and gave me cover - it's like a invisble windshield or something. I dunno if this is supposed to happend. But I would prefer if it was not there
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#2 |
![]() Join Date: May 2006
Location: Here
Posts: 2,615
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hmmmm.... it looks like they're just impacting the ground. Can you get a better SS of this bug?
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#3 |
![]() Join Date: Dec 2005
Location: Germany
Posts: 276
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nice crosshair man
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P5WDG2-WS Pro; 2x 7900GTX SLI; Audigy 2ZS; Core 2 Duo @ 3,6 GHz; XP32 SP2 & latest Autopatcher
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#4 |
![]() Join Date: Jul 2006
Location: Melbourne, Australia
Posts: 4
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Hax! If he has a crosshair, i want a crosshair! :P
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#5 |
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Banned
![]() Join Date: Apr 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,677
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Karkand 2 isn't just a PRMM map. He probably noticed the bug playing it in a different version and decided to tell us, being the wonderful folk that we are.
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#6 |
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Retired PR Developer
![]() Join Date: Sep 2004
Location: Sweden
Posts: 3,420
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It's there in PRMM too. When you hit it it sounds like you are shooting at metal.
And like Malik said, he was probably just making sure we know about it and now we do. :lol Another SS : ![]() |
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#7 |
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PR Operations Lead
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ye its a problem with the building. There is a invisbal sing there, that you cant see. I mostly fixed this mon muttrah by putting a standbag ontop of it but there are still bits you can hit...
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#8 |
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Retired PR Developer
![]() Join Date: May 2006
Location: hereford UK
Posts: 216
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yet another thing for ea to sort in their statics eh rhino, perhaps they should employ us two and pay us considerable amounts of money
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#9 |
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PR Operations Lead
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they would have to pay me lots of money for me to work for them
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#10 |
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Forum Moderator
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Well at least you could work at your own pace and take 3 months vacation and have spare time to release a patch.
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