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#1 (permalink) |
![]() Join Date: Feb 2007
Location: switzerland
Posts: 476
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RP's have the FB/Bunker bug
Ive noticed that since .75 the RP's sometimes have the cantspawnbug which firebases and bunkers suffer from.
was something changed? can this fact help to fix it for FB/bunkers? just wanted to inform you DEVs |
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#3 (permalink) |
![]() Join Date: Feb 2007
Location: switzerland
Posts: 476
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the situation where you choose your spawnpoint, click done but you dont spawn.
instead the map pops up again and you keep repeating untill it works. so while it now happens at RP's it might help to fix it alltogether? |
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#5 (permalink) |
![]() Join Date: Feb 2007
Location: switzerland
Posts: 476
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yeh thats probably it, but for some reason Ive never had problems spawning at RP's even if they were set at the most impossible places... have any of you?
Ive had puzzled SM I had to tell to keep trying since theyve never seen it aswell. |
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#6 (permalink) |
![]() Join Date: Oct 2007
Location: San Antonio, Texas
Posts: 528
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I've experienced this "problem" with populated FBs and Bunkers, and now a little with RPs, if there are other troops near it. Spawn points in Insurgency also have the problem if there's someone near it.
I think this may be a problem of spawn blocking by other players standing in a spot where they should spawn. In vanilla, a properly placed transport heli in the lower part of Wake Island 07 could stop the USMC from spawning in the boat area (like they use it |
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