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| PR Bugs : If you find a bug, please report it here. |
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#1 (permalink) |
![]() Join Date: Jul 2005
Location: Bay Area
Posts: 33
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Hey guys, did a search and came up with nothing, so here goes...
I always have a blast flying CAS in Kashan as either the A-10 or the Su-27, but I'm encountering a small problem with the Laser-targeted missile system. Whenever I fire at a locked-on target, I fire two missles at once. I don't hold my trigger down, I don't accidentally double-click, but for some god-darned reason, the game thinks I've fired off two missles. Ain't a graphical bug either, as I see the missile count decrease int he HUD. It's aggravating watching a second ATG missile rocket out of your launch pylon almost the exact same time the first one is launched, especially when you know that the first one is perfectly capable of can-opening any tank with just one hit. While not that major of an issue, it's sort of annoying to have to fly back, land, and rearm after using all of your missles on two targets. It's happened to me both in the A-10 and the Frogfoot, so maybe I have some setting somewhere that's turned on that's making the game do this? Feedback, or confirmation of this event will all be appreciated. Thanks! -Rave P.S. I've moved back to my dorm in Italy and I'm now flying via KB&M as I couldn't bring my joystick |
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#3 (permalink) |
![]() Join Date: Jul 2005
Location: Bay Area
Posts: 33
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Wait....what? Unless there's some sort of automatic missile launcher equipped on ground support aircraft, you SHOULD only be firing one missile when you push the trigger. My problem is even though I press the trigger once, I fire two missles at a time, like I'm on burst mode with the missiles.
Or are you just being sarcastic and I'm too daft to pick up on it? |
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#4 (permalink) |
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PR Developer
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![]() Join Date: Jun 2006
Location: Brazil
Posts: 3,762
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We noticed the 2 missile issue when outside the aircraft and seeing it fire, but not the other way around. It's a really annoying bug we couldn't fix. The first "missile" looks like it's a ghost one that doesn't actually do anything and the second one is the real tracking one.
But your report is something else that we didn't experience. |
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#5 (permalink) |
![]() Join Date: Jan 2007
Location: Hungary
Posts: 101
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I also had problems with laser designation, although not in a plane but in the attack choppers.
My problem is that whenever a specop or commander laser targeted an enemy armor, i swithced to "laser-targeted" mode, saw the enemy, locked on it, click and... nothing. Click again, nothing.I look at the ammo-meter and i saw that 2 missieles are gone. Then my pilot said that i was shooting the missiles up(!) in the air. (The target was locked on, im 100% sure) This hapened on both Quinling and Kashan with the cobra and the Z-10. So whenever I saw an enemy armor and get a lock-on i had to switch back to "laser-guided" mode to take it out. Strange thing is that i never heard anyone having the same problem... Thanks in advance for looking after the problems and and keeping PR the best mod out there |
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#8 (permalink) |
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![]() Join Date: Jan 2008
Location: Southern California
Posts: 183
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I posted this bug report a while ago as well. I did some experimenting, and I've found that firing missiles without a laser target to fire it at will only fire one at a time (intended).
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