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Old 01-03-2008, 04:26 PM   #1

Kirq's Avatar
Glass loking walls/sand bags

San bags looks like made of glass, reflects light etc :/ I had this weird bug while i was playing PR v0.6 on my old rig. Now I upgraded and have same problem on my new computer while playing PR v0.7 . Any ideas how to get rid off this weird lookig bug ?
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Old 01-03-2008, 04:29 PM   #2
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It could be a video card error. Make sure you have your drivers updated.

I have a XFX 7800GTX. Whenever I would alt-tab out of a game and alt tab back in, all sand bag textures would become "moveable" as in the texture on the 3D object would move and shift as I looked at it, much like those magic eye pictures that show two different things from two different angles. This was fixed by updating my video card drivers.

Hope this works!


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Old 01-03-2008, 06:06 PM   #3

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Thanks for response, I'll check it with new drivers tomorrow.
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Old 01-03-2008, 06:36 PM   #4

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Delete whats in your battlefield video cache, and set lighting to medium in the video settings. This question has been asked many times, and yet it still can't be stickied.


http://www.realitymod.com/forum/grap...light=sandbags
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Old 01-03-2008, 09:30 PM   #5
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Its an old BF2 issue not just PR. I have it as well with both, its to do with the gfx card your using (i have two 7800GT's)


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Old 01-04-2008, 06:49 AM   #6

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Quote:
Originally Posted by [R-DEV]Rico View Post
Its an old BF2 issue not just PR. I have it as well with both,
But I didnt have this problem while I was playing original BF2, Forgotten Hope 2 or Point Of Existence

Quote:
Originally Posted by [R-DEV]Rico View Post
its to do with the gfx card your using (i have two 7800GT's)
Now I have gf8800gts320 and I also had this problem when I had gf7600gt.
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Old 01-04-2008, 11:54 AM   #7
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This is a very old BF2 prob and just happens every now and then... we all get it at some stage.
Normally up/down grading your graphic drivers will sort this out and also clearing out your shaders cache might help.

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Old 01-05-2008, 07:32 PM   #8

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I dont understand how but new graphic drivers solved the problem Thank You Deepsix.
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