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#11 | |
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PR Tournament Admin
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Annihilator of 1 smacktard
![]() Any Project Reality Tournament enquiries or player problems please feel free to PM me. Harrod200:"Fire.exe has committed an illegal operation and has been shut down" Raniak : "Warning: May crash if fired upon." |
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#12 |
![]() Join Date: Nov 2006
Location: Israel
Posts: 404
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Yeah, I fixed em. My partition table was gone, but NTFS specifies that a backup is kept at a fixed location relative to the start of each partition. I was lucky.
Whats with thinking that its a download problem? The installer keeps a checksum of the file to verify its integrity, right? If the file was corrupt in some way, would it not say so? I used Flashget just like I've used for countless other programs. I have never downloaded anything that turned out to be corrupt with Flashget. I've been disconnected from FTP servers, downloaded crap, etc but never downloaded a file that was corrupted as a result of the transfer, unless the file on the server itself was corrupt. And I'm talking about 100's of GB over like 5 years. Seriously, my service provider loses money on me every month (I am downloading almost constantly unless playing at 300KB/s). BTW, I have a fixed IP and dedicated business line. Dedicated as far as my ISP is concerned means that they guarantee 99.99% uptime monthly (unless they have a power faliure) and that I get 1st in line for technical support etc. Still, if its something you think is worth pursuing, here is my download log: URL: http://65.77.169.78/mods/bf2/prm/cli...0406_setup.exe Referrer: http://realitymod.com/forum/t11064-p...-released.html Hitperson, this was not a power cut. Did I not mention I have a UPS? Oh, damn. I did not. Anyways, its a really nice one - ADVICE 1050VA. I highly recommend it. You need a UPS for a reliable system, especially when it is a (albeit lightly used) DB, WWW and email server. |
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#13 | |
![]() Join Date: Oct 2006
Posts: 205
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#14 |
![]() Join Date: Nov 2006
Location: Israel
Posts: 404
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I sure hope it was not a Virus - that means my NAV corporate edition sucks and that PR is linking to bad hosts
For corruption, again, is there not a checksum??? MD5 hash, or equivalent? |
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#15 |
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Retired PR Developer
![]() Join Date: Jun 2006
Posts: 697
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Probably not enough ram and your hard drive was thrashing and caused it to be come corrupt.
Even though you have 2 gigs you seem to be running your PR client on a server. And you are running apache and mysql which take ram . Not sure what else is running. Also you say "I've been overclocking since 1994" and as you know whenever you overclock it can make problems that wouldn't come up under normal circumstances appear. It puts more strain on your hardware and if there is a slight flaw it can be multiplied many times over. |
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#16 |
![]() Join Date: Nov 2006
Location: Israel
Posts: 404
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Yo, dizzy, easy man
My system is NOT overclocked. I said I've been overclocking since '94 to insinuate that I am not a noob PC user, before people start suggesting that I check settings in my BIOS, defrag or some other bull. My computer does not thrash unless an app leaks its guts - which brings the question - could PR cause thrashing? As a result, say of mismanaging objects/lists of pointers, or something to that effect? |
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#17 |
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Retired PR Developer
![]() Join Date: Jun 2006
Posts: 697
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Maybe it was a one time fluke event that had to do with many variables coming together to produce this weird effect? Maybe some extra strain on the hard drives plus some extra heat plus whatever + whatever...
My vote is fire up PR again and see what happens!!! Also, I dont think you are a noob PC user as most people that have taken the time to download a mod for a game are slightly above the average game user. |
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#18 |
![]() Join Date: Nov 2006
Location: Israel
Posts: 404
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Damn, I sure hope it was a one time fluke event. Hell I know computers can be as sensitive as a 16 **** ***'s ***** (I'm censoring myself so I don't get banned), but its still kinda odd that it happened with a new mod. So, ok, I've played a bit since the event, and so far so good. If it happens again though, I'm gonna MAKE IT KNOWN that something weird is up.
Anyways, as I have no clue about BF modding, is the mod logic contained in compiled DLLs or is it text files with Python that gets interpreted at runtime? I ask cause I want to look into the source code to see what is cooking there (purely for educational purposes until I can really understand it). |
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#19 | |
![]() Join Date: Jan 2006
Posts: 2,226
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Python is more advanced and is more like actual code, but this only runs server side when playing online, and it doesn't have any lower level access to hard drives anyways. Python is added on top of the core logic of BF2, and so its not really something you should focus on. It has very limited access to the BF2 engine and is only really used for gamemodes, and in our most recent build, kit limiting. | |
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Ruthless Executioner of 280 SpamBots
![]() ![]() Retired Lead Coder for Project Reality - 0.25 through 0.4 Official Project Reality Underage Alcoholic (was 'ex-' for a few days) |
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#20 |
![]() Join Date: Nov 2006
Location: Israel
Posts: 404
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Thanks for the response KingofCamelot. It seems that based on your explanation, the MOD does not do any client-side scripting. If this is correct, then it aint the mod directly that caused the crash.
Unless it happens again this case is closed in the meantime. Still puzzling to me how this happened. Damn PCs. I miss DOS Now in the meantime I am going to look at these CON and TWEAK files and the server-side python. I remember Quake had QuakeC that was quite powerful. It was possible to do anything with the engine. Is that not the case here? |
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