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#11 |
![]() Join Date: May 2006
Posts: 86
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I've put Street back in as first map of our rotation on War is Hell server. Also rebooted the server. Let's see how it goes this weekend. Thanks for the suggestion fellas!
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#12 | |
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Retired PR Developer
![]() Join Date: Jan 2006
Location: P.R.
Posts: 2,554
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Quote:
Thanks, -Ghost | |
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Young Americans Doc: Link || Working for Love & World Peace
For those Interested in the E vs C Topic: CSC Book || CSE Seminar || Polonium Halos Some FAQs CSC FAQ. || CSE Articles || Published Reports |
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#13 |
![]() Join Date: Jun 2006
Posts: 33
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well, it was played at least twice last night and it ended both times, BUT it was by no means an accurate recreation of the events that took place when the bug happened. when the bug happened the server was full - 50 people on 32 map - and first the merc's tickets ran out, then the vip was escorted to the extraction zone, then the uk's tickets ran out. i didnt get to play the second time street came around cause i was eating, but the first time the there was only like 4-6 people on and vip was rescued and it ended. to recreate it properly, you'd have to have 50 people play on a 32 player map on an abr server having the mercs run out of tickets first, but getting 3 people to do something is hard enough, let alone getting 50 people to do something. who knows, maybe it was a freak occurence...let's all hope so.
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#14 |
![]() Join Date: Jun 2006
Posts: 33
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OK, it happened again.
i took more screen shots of everything i could think of that might give you guys a clue or hint as to why this happens. when i first noticed that the UK tickets were at 0 and the round wasnt ending ![]() how the map looked ![]() scoreboard ![]() the last picture i took before an admin used a !nextmap command to get off the map which clearly shows a large time interval between when the tickets first witn to 0. ![]() we win ![]() |
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