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#1 |
![]() Join Date: Mar 2009
Posts: 475
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This is probably not as much a bug as a rational design decision, but why cant we look down the sights of fixed mg´s in towers and walls? Right mouse only zooms in without aiming. It is mostly guesswork the first seconds until you adjust your fire with the help from the tracers. It would make more sense for a soldier to look down the sights rather than hipfire the thing, or atleast have two different modes of aiming and guessfire. Maybe there is some coding issue im not aware of?
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#2 |
![]() Join Date: Feb 2008
Posts: 2,239
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I read somewhere that they're working on it but that it's low priority. I dunno.
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#3 |
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Wait... in cars and buildable HMGs you CAN aim down the sights... press C.
But if the ones you are talking about (BASE DEF) it's pretty much like paintball in full-auto... |
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#4 |
![]() Join Date: May 2009
Location: Nice, France
Posts: 1,481
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Would be nice, it would also save ammo, the basedef guns in the outpost at Korengal are empty very often and they don't seem to reload?
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#5 |
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#6 |
![]() Join Date: Mar 2008
Location: 3500 Feet above the Kashan Desert
Posts: 1,074
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Derpist
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| Tags |
| aim, fixed, lack, mg´s, sights |
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