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| PR:BF2 Bugs If you find a bug within Project Reality (including PRSP), please report it here. |
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#1 |
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PR:BF2 Beta Test Team
![]() Join Date: Jul 2009
Posts: 495
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Pr 0.87 bugs that i have ran into so far:
-Sometimes hitting “destroyable” fences with a vehicle to knock it down, your vehicles will go flying in the air VERY high and blow up (happened to me with humvee, not sure about other vehicles. -Sometimes in Insurgency the Red intel diamond appears on one side of the map, when really the intel turns out to be on the completely opposite end of the map -When flying north with UAV there is a sun glare coming from the ground -Sometimes when a cache is destroyed the pink shield marker will stay there for insurgents -In rare cases, when a firebase has been destroyed (not sure about hideouts) the spawnpoint will remain but the firebase will be destroyed, resulting in a invisible- indestructible base -Chopper sound loop bug when there isnt a chopper nearby -When you change firing modes one either deployed or undeployed mode with a lmg, your firemode doesnt switch for the other mode, having one mode on one fire mode and one on the other when you switch weapons -in korengal valley the southwest most bunker at camp murphy is a solid black color -dead bodies and dead people inside vehicles sometimes make the severly wounded cough when they are dead and just corpses -When healing yourself with the healthpack (not dressing), it should show the heal icon ( + ), but if you spawn with something else, then pick up the kit from someone else when you heal yourself there will be no icon -In ramiel this cache spawned halfway in the ground: http://img168.imageshack.us/i/cache.jpg/ -My squad was playing taliban yesterday on archer, and nobody in my squad was able to get automatic rifleman -The collision for restrainers is ALOT worse than that of the knife, usually it takes like 4 punches to get a guy because of this -Some players are reporting their games not responding when alt tabbing -When you place and IED/C4, if you click/hold the fire button for too long to place the charge your detonator wont appear, when you resupply your explosive you arnt able to detonate the "wasted" explosive -There are many inaccuracies/spelling mistakes in the loading screen tips -For the Al-Quds, the clip count for deployed and undeploy is not shared, so instead of having 8 magazines you have 16, 8 for each deployment mode. Firing from deployed mode then switching to undeployed the ammo count carries, when out of ammo for mag in undeployed mode then switching to deployed mode, firing once, then back to undeployed you have the same ammount of ammo again as the deployed, essentially this can be used to get unlimited. When reloading undeployed first you also have to reload deployed after to get both guns full ammo in clip. but when reloading deployed first, it gives full ammo to undeployed again because of the ammo transfter when switching to deployed [I will link a video later since this is probably hard to understand] I will add more as they come, thanks for reading |
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Last edited by bromley; 09-13-2009 at 04:16 PM..
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#2 | |||||
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Retired PR Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#3 |
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Forum Moderator
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Think you should have a look around the rest of this section of the forums mate as every bug you mentioned here has already been reported or is a known issue that cannot be changed.
Thanks for taking an interest but please use the search function in future. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Check out my PR gameplay videos -> To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Everything starts with a choice, and we are free to make it" WWJND? |
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#4 |
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Banned
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Talk about visiting the bug museum, lol, some of these bugs have been around since .5 lol.
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| 0874, bromley, bug, list, read |
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