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Old 07-12-2009, 05:31 PM   #1
Mr.Hyde
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Default [0.86] Asad Khal Static Mesh problem

Changed a setting on my Nvidia 6800 today. Went to play Asad Khal 16. Went into a building and the corners were gone. I could shoot through them and walk through them. On the other side I could not. There were several buildings on Asad Khal. I have not see any other buildings on other maps yet.

When I changed the setting back on my Nvidia 6800 it went away.

Pentium 4 2.8Ghz
1GB RAM
Nvidia 6800...
XtremeGamerz Creative Sound card
Attached Thumbnails
clamp-1.jpg   shot-through-wall.jpg   view-outside.jpg   location.jpg  

location-3.jpg  

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Old 07-12-2009, 07:00 PM   #2
Outlawz7
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Default Re: [0.86] Asad Khal Static Mesh problem

That happens if you put Geometry on Low, you see the house objects without the end piece which isn't in the LOD.

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Old 07-12-2009, 11:08 PM   #3
McBumLuv

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Default Re: [0.86] Asad Khal Static Mesh problem

I believe I've had this with Geometries on both High and Medium, though.


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Old 07-13-2009, 03:20 AM   #4
Stiller_001

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Default Re: [0.86] Asad Khal Static Mesh problem

I think someone needs a new computer


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Old 07-13-2009, 03:42 AM   #5
smee
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Default Re: [0.86] Asad Khal Static Mesh problem

are you playing in a window , this occurs sometime to me. Try changing the clamp LOD in control panel.

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Old 07-13-2009, 03:47 AM   #6
crazy11
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Default Re: [0.86] Asad Khal Static Mesh problem

Yes this is a bug that is known to the DEVs and they are old buildings and would need a column put into each corner of everybuilding in order to fix this or they would need to remake the model.



Closed, thanks for reporting.


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