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#11 | ||||||
![]() Join Date: Dec 2007
Location: New York
Posts: 637
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(Edit: I had just logged onto a v0.867 Dedicated Server and tested the effects on the stationary TOW emplacement. If you wanted to use the effect settings from the stationary TOW emplacement (as noted from Al Kufrah Oilfields in particular), those would work just fine as well. Matter of fact, it looks nearly as identical as the below mentioned video. A decently minimal but translucent plume of smoke out the back, and a very minor puff of smoke out the front tube after firing.
I figured you may want to know, in order to make the TOW firing effects standard across the board. For both Mobile and Stationary versions. Maybe even apply the same effects to the M2 Bradley APC as that has TOW Missiles as well. To do so would seem to be in order in my opinion.) ________________________________________
Sorry, I was sleeping for the day and had completely missed your comments Rhino. (Up all night into the afternoon testing Chuc's new LMG behavior.) I just wanted to say that I had noticed that there still is a relatively minor plume of smoke exiting the backblast area (not to be confused with the loose soil being kicked-up after firing) of TOW Hummers. However, after firing the TOW there is a very short "puff" of smoke exiting the firing tube out the front. So I suppose you could get away with a little bit of smoke coming out the front or not. I'm assuming you've completed your work on the details, so I'll assume that there is no smoke exiting the front of the tube which is still plausible as well. I just wanted to let it be known that TOW Hummers had an excessive amount of obscuring smoke as previously it was untouched. Which was a bit over the top as you could see. Quote:
PR v0.866 Test Screenshots (Animated .gif Images) Quote:
PR v0.85 Test Screenshots (Unanimated .jpeg Images) Quote:
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Take the Blue Pill or take the Red Pill?
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Last edited by M.Warren; 05-11-2009 at 10:30 PM..
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#12 |
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PR Mapper Team
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ah rgr, I was downloading at the time so I was only seeing the first frame
but ye my effect looks pretty much like your video. |
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#13 |
![]() Join Date: Dec 2007
Location: New York
Posts: 637
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Ah okay. Cool, cool, thanks for the follow up.
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Take the Blue Pill or take the Red Pill?
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#14 |
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PR Operations Management
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Thanks Rhino!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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#15 |
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Elemanoel
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "...Ser El Mejor, Sin Sentirse El Mejor..." Juan Manuel Fangio - 5 times F1 World Champion |
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#16 |
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YES! Thanks for fixing the TOW!!
So happy right now. (Now if you guys would fix the weird missile bug... http://www.realitymod.com/forum/f163...v-missile.html ) |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR Testing Team: Serious Business Waiting for Reapar to become a DEV before I can quote him. |
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#17 |
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Might have been done already... check with falkun
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head [R-DEV]Rhino - If you want to spam do it in the tester area please. Control the Media, Control the Mind. |
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Last edited by ReaperMAC; 05-13-2009 at 12:54 AM..
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#18 | |
![]() Join Date: Feb 2008
Posts: 183
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Quote:
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#19 |
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PR Mapper Team
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that happened to me in the editor SeaKnight, thought it was just me or something but ye, the desert and woodland TOW hummer are the same thing... dunno if its been fixed.
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#20 |
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Personally in game, I've never had it happen with the Woodland, only the Desert one.
Yeah, I'll check with Falkun, or "Failkun", as you guys call him Thanks! |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR Testing Team: Serious Business Waiting for Reapar to become a DEV before I can quote him. |
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| Tags |
| 0867, army, created, excessive, firing, hmmwv, minor, plume, smoke, tow |
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