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Old 05-11-2009, 09:46 PM   #11
M.Warren

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Default Re: [0867] U.S. Army - HMMWV TOW - Excessive Smoke Plume Created After Firing (Minor)

(Edit: I had just logged onto a v0.867 Dedicated Server and tested the effects on the stationary TOW emplacement. If you wanted to use the effect settings from the stationary TOW emplacement (as noted from Al Kufrah Oilfields in particular), those would work just fine as well. Matter of fact, it looks nearly as identical as the below mentioned video. A decently minimal but translucent plume of smoke out the back, and a very minor puff of smoke out the front tube after firing.

I figured you may want to know, in order to make the TOW firing effects standard across the board. For both Mobile and Stationary versions. Maybe even apply the same effects to the M2 Bradley APC as that has TOW Missiles as well. To do so would seem to be in order in my opinion.)


________________________________________

YouTube Video


Sorry, I was sleeping for the day and had completely missed your comments Rhino. (Up all night into the afternoon testing Chuc's new LMG behavior.)

I just wanted to say that I had noticed that there still is a relatively minor plume of smoke exiting the backblast area (not to be confused with the loose soil being kicked-up after firing) of TOW Hummers. However, after firing the TOW there is a very short "puff" of smoke exiting the firing tube out the front.

So I suppose you could get away with a little bit of smoke coming out the front or not. I'm assuming you've completed your work on the details, so I'll assume that there is no smoke exiting the front of the tube which is still plausible as well.

I just wanted to let it be known that TOW Hummers had an excessive amount of obscuring smoke as previously it was untouched. Which was a bit over the top as you could see.

Quote:
Originally Posted by [R-DEV]Rhino View Post
Ah I see, screenshots setup was kinda confusing with them showing no smoke then the .85 ones showing smoke
By the way, the pictures I provided for this build/patch (v0.866) were animated .gif screenshots that showed the TOW basically "Aiming" "Firing and Smoke Generating" "Smoke Clearing" "End". Maybe the animated .gif images froze up on your computer while you were looking at them?

PR v0.866 Test Screenshots (Animated .gif Images)
The pictures for the previous build (v0.85) were submitted as a individual .jpeg screenshots in chronological order and was not animated in the .gif format.

PR v0.85 Test Screenshots (Unanimated .jpeg Images)

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Last edited by M.Warren; 05-11-2009 at 10:30 PM..
Old 05-12-2009, 07:44 AM   #12
[R-DEV]Rhino
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Default Re: [0867] U.S. Army - HMMWV TOW - Excessive Smoke Plume Created After Firing (Minor)

ah rgr, I was downloading at the time so I was only seeing the first frame

but ye my effect looks pretty much like your video.


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Old 05-12-2009, 12:26 PM   #13
M.Warren

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Default Re: [0867] U.S. Army - HMMWV TOW - Excessive Smoke Plume Created After Firing (Minor)

Ah okay. Cool, cool, thanks for the follow up.

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Old 05-12-2009, 01:25 PM   #14
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Default Re: [0867] U.S. Army - HMMWV TOW - Excessive Smoke Plume Created After Firing (Minor)

Thanks Rhino!


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Old 05-12-2009, 02:07 PM   #15
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Default Re: [0867] U.S. Army - HMMWV TOW - Excessive Smoke Plume Created After Firing (Minor)

just to give more ingo on the KNOW HOW it works

Viddler.com - mkvhover2DEC08 - Uploaded by engadget

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Old 05-12-2009, 11:37 PM   #16
MarineSeaknight

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Default Re: [0867] U.S. Army - HMMWV TOW - Excessive Smoke Plume Created After Firing (Minor)

YES! Thanks for fixing the TOW!!

So happy right now.

(Now if you guys would fix the weird missile bug... http://www.realitymod.com/forum/f163...v-missile.html )


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Old 05-13-2009, 12:46 AM   #17
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Default Re: [0867] U.S. Army - HMMWV TOW - Excessive Smoke Plume Created After Firing (Minor)

Might have been done already... check with falkun


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Last edited by ReaperMAC; 05-13-2009 at 12:54 AM..
Old 05-13-2009, 06:51 PM   #18
Charity Case
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Default Re: [0867] U.S. Army - HMMWV TOW - Excessive Smoke Plume Created After Firing (Minor)

Quote:
Originally Posted by MarineSeaknight View Post
(Now if you guys would fix the weird missile bug... http://www.realitymod.com/forum/f163...v-missile.html )
I remember Falkun saying he had fixed this. It might be in one of the old change logs.
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Old 05-13-2009, 06:58 PM   #19
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Default Re: [0867] U.S. Army - HMMWV TOW - Excessive Smoke Plume Created After Firing (Minor)

that happened to me in the editor SeaKnight, thought it was just me or something but ye, the desert and woodland TOW hummer are the same thing... dunno if its been fixed.


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Old 05-13-2009, 07:45 PM   #20
MarineSeaknight

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Default Re: [0867] U.S. Army - HMMWV TOW - Excessive Smoke Plume Created After Firing (Minor)

Personally in game, I've never had it happen with the Woodland, only the Desert one.

Yeah, I'll check with Falkun, or "Failkun", as you guys call him

Thanks!


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