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17 Dec 2017, 00:00:00 (PRT)
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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here.

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Old 12-05-2017, 03:00 PM   #1
saXoni
Supporting Member
Default No audio explosions

A good 1/3 of 40mm grenade explosions have no audio, which really fucks one over in a lot of situations. Any way of rolling back whatever you did to fix it?
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Old 12-05-2017, 03:16 PM   #2
[R-DEV]AlonTavor
PR:BF2 Developer
PR Server License Moderator
Default Re: No audio explosions

Grenadier nades are not networked, they're predicted. They get mispredicted when there's lots of objects around or the server runs badly, packet loss, or just bad DICE code. I've already set them to network next patch, along with hopefully tank shells if I could get over the bugs it causes.

Its not that they're silent, they don't even exist on the client. If you see a grenade explosion and don't hear the audio that's a completely different issue that I've never seen.
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Old 12-05-2017, 03:34 PM   #3
saXoni
Supporting Member
Default Re: No audio explosions

Yeah they might just be completely invisible, but they still hurt. Nice to hear, ty. Why not as a hotfix?
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Old 12-05-2017, 04:28 PM   #4
[R-DEV]AlonTavor
PR:BF2 Developer
PR Server License Moderator
Default Re: No audio explosions

Because it has been like this for a decade. People just got better at figuring out what killed them.
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Old 12-05-2017, 05:38 PM   #5
mebel
Default Re: No audio explosions

I've noticed same thing with APCs cannons - no explosion sound occurs kinda often.
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Old 12-05-2017, 06:46 PM   #6
viirusiiseli

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Default Re: No audio explosions

Quote:
Originally Posted by mebel View Post
I've noticed same thing with APCs cannons - no explosion sound occurs kinda often.
Also happens when getting hit BVR, afaik.

"AI in AA is more dangerous as a human player on Deployment"
"Has it ever crossed your mind that you got outplayed? Isn't being BAD an option?"
"cas impacted the game bigly"
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Old 12-06-2017, 01:29 AM   #7
assetruler69
PR Server License Administrator

assetruler69's Avatar
Default Re: No audio explosions

Quote:
Originally Posted by [R-DEV]AlonTavor View Post
I've already set them to network next patch, along with hopefully tank shells if I could get over the bugs it causes.
You're a god. Finally. Thanks.
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Old 12-06-2017, 04:29 AM   #8
saXoni
Supporting Member
Default Re: No audio explosions

Quote:
Originally Posted by [R-DEV]AlonTavor View Post
Because it has been like this for a decade. People just got better at figuring out what killed them.
I don't see how it being around for a long time has anything to do with it being hotfixed, besides it's way worse now than before.
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Old 12-06-2017, 06:27 AM   #9
[R-DEV]AlonTavor
PR:BF2 Developer
PR Server License Moderator
Default Re: No audio explosions

Then you have packet loss or the server's lagging. It's usually pretty rare.
No we're not going to compile a whole new patch just for this.
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Old 12-06-2017, 09:48 AM   #10
phlupple

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Default Re: No audio explosions

Quote:
Originally Posted by [R-DEV]AlonTavor View Post
It's usually pretty rare.
It's not rare. It has become a frequent occurrence, for most or all players, on most or all servers.

Quote:
Originally Posted by [R-DEV]AlonTavor View Post
Because it has been like this for a decade.
I never encountered this issue in hundreds of hours of vanilla BF2. I do not recall ever encountering this issue before PR 1.0. As far as I'm concerned, this has cropped up in the last 6-12 months.

It might technically have been an issue for a decade, but it just wasn't happening. Now it is happening constantly. Something has changed, recently.
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