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Old 09-13-2017, 01:57 PM   #1
Avatok
Project Reality Beta Tester
Default Flying VBCI



Couple days ago i found video with flying vbci on marlin. It was fun but I wanted to see why this happened. I thought it was some type of abuse shift+wall but when i saw demo vbci spawned already in air.



I tried to repeat this bug with randomly spawn from debug ~30 apcs or time spawn but nothing... even tried to be disintegrated (they waste apc around i14 kp7-9 by falling throw map).
Right now i don't know how repeat this bug. Maybe need to be disintegrated for a next apc spawn and it will be @tracked@ on spawn?
edlit: fixed 1st video
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Last edited by Avatok; 09-13-2017 at 04:43 PM..
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Old 09-13-2017, 01:58 PM   #2
Avatok
Project Reality Beta Tester
Default Re: Flying VBCI

From the spawn to death

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Old 09-13-2017, 02:12 PM   #3
[R-DEV]AlonTavor
PR:BF2 Developer
PR Server License Moderator
Default Re: Flying VBCI

Im going with someone did !fly on a non-root seat, which does weird physics.
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Old 09-13-2017, 02:28 PM   #4
Avatok
Project Reality Beta Tester
Default Re: Flying VBCI

^ it was ssg server . Easy check by logs.
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Old 09-13-2017, 04:18 PM   #5
Avatok
Project Reality Beta Tester
Default Re: Flying VBCI

Quote:
Originally Posted by [R-DEV]AlonTavor View Post
Im going with someone did !fly on a non-root seat, which does weird physics.
On the video there is no one next to apc when it spawn. You need to be inside to fly, no?
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Last edited by Avatok; 09-13-2017 at 04:32 PM..
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Old 09-13-2017, 05:00 PM   #6
[R-DEV]AlonTavor
PR:BF2 Developer
PR Server License Moderator
Default Re: Flying VBCI

Yea, no idea then. Groho couldn't replicate.
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Old 09-13-2017, 05:13 PM   #7
qs-racer
Supporting Member

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Default Re: Flying VBCI

thread to lock!!!!!, classified function of french army vehicule

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Old 09-13-2017, 05:47 PM   #8
viirusiiseli

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Default Re: Flying VBCI

Quote:
Originally Posted by Avatok View Post
From the spawn to death

New APC physics by rpoxo, is work in progres, tovarish ))

"AI in AA is more dangerous as a human player on Deployment"
"Has it ever crossed your mind that you got outplayed? Isn't being BAD an option?"
"cas impacted the game bigly"
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Old 09-14-2017, 03:40 AM   #9
[R-DEV]rPoXoTauJIo
PR:BF2 Developer
Supporting Member

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Default Re: Flying VBCI

Quote:
Originally Posted by [R-DEV]AlonTavor View Post
Yea, no idea then. Groho couldn't replicate.
I'll blame mappers not raising spawners from ground.

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Old 09-14-2017, 12:04 PM   #10
Avatok
Project Reality Beta Tester
Default Re: Flying VBCI

I found how to reproduce it.



I think the main part it is get apc and apc wreck destroyed under ground.
Here video how these guys died before fly.



I tried to repeat and i got it but not the same like in previous video.
My apc did not want to move like a normal . Even just go forward was hard. Also i found strange invisible thing here:
probably part of collision mesh. At the end my apc stuck on middle of the air, on apc-s left side.

2:21 action if timecode not working
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