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Old 11-18-2011, 12:11 AM   #11
[R-CON]Psyrus
PR:BF2 Contributor
Default [0.973] Objects Disappear Occasionally When Viewing from UAV

Quote:
Originally Posted by [R-DEV]AFsoccer View Post
I've had this problem too in 0.973. It seems to occur in visual mode or when switching between visual and IR.
I also experienced this yesterday on Ramiel while commanding. Entire squads, vehicles and FOB/hideout/assets would completely disappear, and it seemed to be confined to an area because the moving squads would 'pop' back into vision as they moved south from the affected visual area.

brenn4n [My Hero]: I'm not going to fix it for Europeans because you have enough servers and because there's people in Australia and Japan that have always suffered with pings at least 240ms. This is their only opportunity to play PR at a more comfortable latency since nobody has ever thought of having one in LA like we do.
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Old 11-18-2011, 05:33 PM   #12
doop-de-doo
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Default Re: [0966] objects disappear in UAV

I've also experienced this. Objects can only be seen from a certain angle or they disappear.


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Old 11-20-2011, 06:53 PM   #13
Myru

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Default Re: [0966] objects disappear in UAV

Played an other round of jabal as US commander today. With the great improvement of the view distance with the latest patch, this bug is more noticeable than ever. If you place the uav above "Dam", you have a clear visual on the western part of jabal as well, but all gameplay objects and players wont render that far, which again faces you with the problems, explained in my previous post.
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Old 11-28-2011, 08:03 PM   #14
sprint113
Default Re: [0966] objects disappear in UAV

I believe this bug has been reported before and it does have to do with draw distance. IIRC, the UAV is flying in a circle or rotating, which causes objects (FOBs, infantry, vehicles, caches) to go in and out of the view distance. If you stay focused on one spot long enough, you will see non-static objects stop being rendered and then eventually re-render. I think it is similar to how looking out the corner of your screen will give you an additional 100m draw distance.
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Old 12-22-2011, 07:40 AM   #15
ExeTick
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Default Re: [0966] objects disappear in UAV

If it is the view distance is it not possible to let the UAV fly lower? I guess its hardcoded how high the UAV is going to fly.
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Old 12-22-2011, 10:58 AM   #16
[R-CON]Psyrus
PR:BF2 Contributor
Default Re: [0966] objects disappear in UAV

Quote:
Originally Posted by ExeTick View Post
If it is the view distance is it not possible to let the UAV fly lower? I guess its hardcoded how high the UAV is going to fly.
Uh... the devs made it, so how'd you figure it's hardcoded?

I'm rather certain it's VD unrelated.

brenn4n [My Hero]: I'm not going to fix it for Europeans because you have enough servers and because there's people in Australia and Japan that have always suffered with pings at least 240ms. This is their only opportunity to play PR at a more comfortable latency since nobody has ever thought of having one in LA like we do.
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Old 06-16-2012, 07:07 AM   #17
[R-CON]Psyrus
PR:BF2 Contributor
Default Re: [0966] objects disappear in UAV

Any news on this issue for 1.0?

Just tried commanding again and almost led a squad right into an ambush because both the squad I was guiding, and the enemy squad... were invisible.

The magical fairy dust wore off just in time though, and I managed to call it.

Very annoying problem

brenn4n [My Hero]: I'm not going to fix it for Europeans because you have enough servers and because there's people in Australia and Japan that have always suffered with pings at least 240ms. This is their only opportunity to play PR at a more comfortable latency since nobody has ever thought of having one in LA like we do.
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Old 06-16-2012, 07:28 AM   #18
[R-DEV]Rudd
PR:BF2 Developer
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Default Re: [0966] objects disappear in UAV

I think this is also an issue with intersections? the Prio for the intersection counts as more than a gameplay object or something?


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Old 06-16-2012, 07:43 AM   #19
[R-CON]Psyrus
PR:BF2 Contributor
Default Re: [0966] objects disappear in UAV

Quote:
Originally Posted by Rudd View Post
I think this is also an issue with intersections? the Prio for the intersection counts as more than a gameplay object or something?
Are you referring to something other than road intersections? This behavior has happened out in sand dunes, far away from any roads, too.

brenn4n [My Hero]: I'm not going to fix it for Europeans because you have enough servers and because there's people in Australia and Japan that have always suffered with pings at least 240ms. This is their only opportunity to play PR at a more comfortable latency since nobody has ever thought of having one in LA like we do.
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Old 06-16-2012, 07:43 AM   #20
[R-DEV]Rudd
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Default Re: [0966] objects disappear in UAV

nope, road intersections were what I was referring too


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