Originally Posted by [R-DEV]Rhino
not so much we have been unable to work them out its more we know what the problem is and the time taken to fix it is better put into other things
I remember the small-arms fire problems with the old slat armor. How does changing the damage properties of that material add all sorts of collision mesh problems? Or was that always there (if so, I absolutely don't remember it being any worse than other vehicles really)? Care to enlighten me on some of the problems, or is it too complicated technically to explain the need to change so much stuff with the armor?