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Old 08-05-2017, 09:42 AM   #11
LEGIYA

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Default Re: AA missiles after lastest update

https://www.youtube.com/watch?v=53alaPLcOaY

It seems accurate enough...
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Old 08-05-2017, 11:56 AM   #12
Jacksonez__

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Default Re: AA missiles after lastest update

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Originally Posted by LEGIYA View Post
Damn nice video

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Old 08-05-2017, 03:29 PM   #13
DogACTUAL

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Default Re: AA missiles after lastest update

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Originally Posted by [R-DEV]Mats391 View Post
Then again the Starstreak has no proximity trigger in r/l, so all good.
That argument would only be valid if we had unlimited view distance, a fully stabalized sight (that has some other useful features that make it easier to track the target) and three submunitions that seperate in flight.

Since that isn't the case, the weapon system ingame is very ineffective when compared to other AA systems. That's why giving it a proximity fuse would be a good way the make it up to par with the other AA systems.
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Old 08-05-2017, 03:34 PM   #14
FFG
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Default Re: AA missiles after lastest update

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Originally Posted by DogACTUAL View Post
That argument would only be valid if we had unlimited view distance, a fully stabalized sight (that has some other useful features that make it easier to track the target) and three submunitions that seperate in flight.

Since that isn't the case, the weapon system ingame is very ineffective when compared to other AA systems. That's why giving it a proximity fuse would be a good way the make it up to par with the other AA systems.
People have been HAT'n and Hellfiring choppers for years....

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Old 08-05-2017, 03:48 PM   #15
DogACTUAL

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Default Re: AA missiles after lastest update

...and have they been doing that to fast flying jets on a regular basis too?
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Old 08-05-2017, 04:15 PM   #16
PacD
Default Re: AA missiles after lastest update

Pls reduce the splash radius of AA missiles. Jets are fast enough to run away from flares but... since the update i have never seen helis surviving even one AA missile. Osprey died today twice by the first shot of a manpad, MANPAD, OSPREY.

https://youtu.be/-sQtUVSiM9E

Don't tell me its working as intended. Do you think a heli can escape this?
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Last edited by PacD; 08-05-2017 at 05:58 PM..
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Old 08-05-2017, 11:56 PM   #17
DogACTUAL

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Default Re: AA missiles after lastest update

Do AA missiles really explode on flares irl? Doesn't there need to be a bigger object close to the missile for it to trigger?
Depends on the fuse mechanism i guess, but afaik most need an aircraft sized object to trigger.
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Old 08-06-2017, 03:18 PM   #18
viirusiiseli
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Default Re: AA missiles after lastest update

Save your breath.

Reality when it suits them, gameplay when it doesnt...
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Old 08-06-2017, 04:27 PM   #19
[R-DEV]AlonTavor
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Default Re: AA missiles after lastest update

Quote:
Originally Posted by viirusiiseli View Post
Save your breath.

Reality when it suits them, gameplay when it doesnt...
Quote:
Originally Posted by [R-DEV]AlonTavor View Post
Work in progress.
1234567
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Old 08-06-2017, 04:56 PM   #20
Rabbit

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Default Re: AA missiles after lastest update

I am starting to get the feeling viirus is some fat overweight finnish kid.

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