project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Feedback > Vehicles
20 Jan 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Reply
 
LinkBack Thread Tools Display Modes
Old 11-26-2016, 11:55 AM   #1
[R-DEV]rPoXoTauJIo
PR:BF2 Developer
Supporting Member

[R-DEV]rPoXoTauJIo's Avatar
Send a message via Skype™ to [R-DEV]rPoXoTauJIo
Default Jets in 1.4

I broke jets a bit in 1.4.
And looking forward to break them in more ways

Please post all feedback about jets PHYSICS here.

[R-DEV]rPoXoTauJIo is offline Reply With Quote
Old 11-26-2016, 12:10 PM   #2
X-Alt

X-Alt's Avatar
Default Re: Jets in 1.4

DCS\10




good job
X-Alt is offline Reply With Quote
Old 11-27-2016, 05:32 AM   #3
anantdeathhawk

anantdeathhawk's Avatar
Default Re: Jets in 1.4

Su22 fitter flys weird,on Bamyan Coop.
anantdeathhawk is offline Reply With Quote
Old 11-27-2016, 06:35 AM   #4
[R-DEV]rPoXoTauJIo
PR:BF2 Developer
Supporting Member

[R-DEV]rPoXoTauJIo's Avatar
Send a message via Skype™ to [R-DEV]rPoXoTauJIo
Default Re: Jets in 1.4

Quote:
Originally Posted by anantdeathhawk View Post
Su22 fitter flys weird,on Bamyan Coop.
What do you mean, weird?
Lagging? Shaking on ground? Not leveled and constantly pulling up\down?

[R-DEV]rPoXoTauJIo is offline Reply With Quote
Old 11-27-2016, 06:59 AM   #5
solidfire93

solidfire93's Avatar
Default Re: Jets in 1.4

Great job Man....

i love the new Physics, reminds of Ace Combat 4 flight/style.......

btw landing is kind of hard now....

also the A-4C Skyhawk CAS#2 Landing gear didn't came out when i tested it last night on a local server...... !

while i was trying to land
solidfire93 is offline Reply With Quote
Old 11-27-2016, 07:48 AM   #6
DogACTUAL

DogACTUAL's Avatar
Default Re: Jets in 1.4

The skyhawk flips randomly on the side when landing. Me and others flipped it even though the landing was good, normal speed and angle of aircraft. This can also happen when using the thrust a little bit when taxiing, it flips way to easily. Once it was flipped, noone was able to flip it back. You would see 3 skyhawks flipped on the side on the runway because of that, please fix.
DogACTUAL is offline
Last edited by DogACTUAL; 11-27-2016 at 07:59 AM..
Reply With Quote
Old 11-27-2016, 01:43 PM   #7
BlackGus

BlackGus's Avatar
Default Re: Jets in 1.4

A10 broken? or just the flaps physics?

Local coop, playing with Joystick and keyboard

BlackGus is offline Reply With Quote
Old 11-27-2016, 02:10 PM   #8
[R-DEV]rPoXoTauJIo
PR:BF2 Developer
Supporting Member

[R-DEV]rPoXoTauJIo's Avatar
Send a message via Skype™ to [R-DEV]rPoXoTauJIo
Default Re: Jets in 1.4

Quote:
Originally Posted by BlackGus View Post
A10 broken? or just the flaps physics?

Local coop, playing with Joystick and keyboard

On a such low speeds it's "intended". Although i know that a-10 is worse in this case in comparison to other jets, and will look into what can i do here.
Quote:
Originally Posted by DogACTUAL View Post
The skyhawk flips randomly on the side when landing. Me and others flipped it even though the landing was good, normal speed and angle of aircraft. This can also happen when using the thrust a little bit when taxiing, it flips way to easily. Once it was flipped, noone was able to flip it back. You would see 3 skyhawks flipped on the side on the runway because of that, please fix.
Although myself i did not had any issues with rolling A-4, perhaps inability to steer of major part of pilots forcing me to look at this issue aswell. Noted thanks

[R-DEV]rPoXoTauJIo is offline Reply With Quote
Old 11-27-2016, 05:51 PM   #9
Gerfand

Gerfand's Avatar
Default Re: Jets in 1.4

Not sure if a bug or freature (also I my first time as JET CAS) the Harrier in Falklands can turn very fast if slowed down (just by pressing S), like if you were playing something like Ace Combat, the same does not apply for the Mirage IIIe, so I find it werid...
Gerfand is offline Reply With Quote
Old 11-28-2016, 01:54 PM   #10
[R-DEV]Rhino
PR:BF2 Developer
Supporting Member

[R-DEV]Rhino's Avatar
Default Re: Jets in 1.4

Quote:
Originally Posted by Gerfand View Post
Not sure if a bug or freature (also I my first time as JET CAS) the Harrier in Falklands can turn very fast if slowed down (just by pressing S), like if you were playing something like Ace Combat, the same does not apply for the Mirage IIIe, so I find it werid...
It's called VIFFing

Quote:
Rotating the vectored thrust nozzles into a forward-facing position during normal flight is called vectoring in forward flight, or "VIFFing". This is a dog-fighting tactic, allowing for more sudden braking and higher turn rates. Braking could cause a chasing aircraft to overshoot and present itself as a target for the Harrier it was chasing, a combat technique formally developed by the USMC for the Harrier in the early 1970s.


(skip to 4:45 in the second video)

And the Mirage has a huge delta wing, something that prevents it from being able to turn, espically at high speeds, since it needs to move a lot of air out the way in order to turn. As such, best tactic for the Mirage is to "Boom and Zoom", and not get into a turning fight since it will always loose that against a Harrier.

As such, just how it should be

[R-DEV]Rhino is offline
Last edited by [R-DEV]Rhino; 11-28-2016 at 02:11 PM..
Reply With Quote
Reply


Tags
jets, poxo is ghey
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 06:54 AM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2015, Project Reality.