|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#21 |
![]() Join Date: Feb 2007
Location: North
Posts: 514
|
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#22 | |
|
Retired PR Developer
![]() |
Quote:
now return to the topic at hand - the m1a1 question is would you want to see the 50cal, driver position, m240 all manned at the same time while the tank main gun is firing? the driver is the commander, and may need the seat to shut the engine off without getting out, the m240 is manned by the loader so the main gun can't reload while he's on it....there would have to be something to stop the m240 firing every time the main gun reloads...and that would be very frustrating :P | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
||
|
|
|
|
|
#23 |
![]() Join Date: Feb 2010
Location: Christchurch, NZ
Posts: 23
|
Bit of a necropost but I think that the tank 50 cal gunner should sit lower in the cupola and also be able to use binos to spot.
|
|
|
|
|
|
#24 |
![]() Join Date: May 2010
Posts: 56
|
keep the 3 seats and make the 50cal into a crow problem solved...
the m1a1 in game now from what he is saying is done wrong thay should all be crow like |
|
|
|
|
|
#25 |
![]() Join Date: Apr 2009
Posts: 1,417
|
Well, in theory we could let the driver operate the 50 cal CROWS if there is ever one put in on the tanks, and then give an M240 that could also be operated by a person who could load and fire at the same time, just for the sake of argument. Let's suppose they installed an autoloader but kept the loader as a backup crewman and general mechanic.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
|
|
|
#26 | |
![]() |
Quote:
| |
|
MA3-USN Inactive Reserve
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Sanae Furukawa, Nagisa Okazaki, Ushio Okazaki, Tomoya Okazaki, Akio Furukawa One happy family.... CLANNAD After Story クラナド ァフターストーリー |
||
|
|
|
|
|
#27 | |
![]() Join Date: Apr 2009
Posts: 1,417
|
Quote:
| |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
#28 |
![]() Join Date: May 2010
Posts: 56
|
i know i would use the 50cal on ins maps to cover the tank more if it was a crow less getting sniped out, thats why most of the time you never see a tank on a ins map with a 50 gunner
|
|
|
|
|
|
#29 |
![]() |
Adding the CROW system to tanks has been discussed so many times and tbh i know why everyone has ignored it, the tank would turn into a super killing machine if it has a crow system which would destroy gameplay for the infantry trying to tackle it. Giving the ability for the driver to control a CROW system would also mean the gunner has an easy job as the driver wouldnt have to point out infantry for him anymore as he can just blast them away himself which also has a negative effect on teamwork
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. .:2p:.Smiddey |
|
|
|
|
|
|
#30 | |
![]() Join Date: Aug 2008
Posts: 1,718
|
Quote:
anyway did there use to be a crow system for the tanks in pr back in .7??? | |
|
Guns don't kill people, people kill people, but the gun sure helps.
|
||
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| issues, m1a1, tank |
| Thread Tools | |
| Display Modes | |
|
|