|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#21 |
|
Retired PR Developer
![]() |
Seriously guys, if choppers should not have weapons in order to encourage them to transport etc etc then APCs shouldn't have a weapon on top either, whole armoured collumns of the equivalent of the BRDM support.
hell, medics shouldn't have guns they are meant to be healing HATs shouldn't have rifles cuz they are meant to be tank hunting Officers shouldn't have guns, cuz they are meant to be leading - Increases teamwork if he has to surround himself with guys with guns to survive I think you get the point. Let the players do well or make mistakes, just give them the realistic options in any given situation. I've used a MEC chopper as a gunship before, we hunted a lonewolf logitruck and destroyed it, are you saying that I should have gotten a BRDM from 1k away to come back to our main just to kill this thing when it was safe and effective for my crew to do it? |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
|
|
|
|
|
|
#22 |
|
Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
|
Wait a minute I think Rudd's on to something...
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
|
|
|
|
|
|
#23 |
![]() |
Guns on choppers are useful at times, its just when they arnt needed players act like retards and fire them off just because they can.
|
|
MA3-USN Inactive Reserve
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Senae Furukawa, Nagisa Okazaki, Ushio Okazaki, Tomoya Okazaki, Akio Furukawa One happy family.... CLANNAD After Story クラナド ァフターストーリー |
|
|
|
|
|
|
#24 |
![]() Join Date: Dec 2008
Location: brisbane
Posts: 710
|
some of you may think i am completely crazy (those of you that have the misfortune of knowing me hold this to be a fact) but i definitely encourage the use of door gunners or inf on board firing from transports if they can. some of you say it doesn't work some of you claim it's irresponsible and wasteful and most of you claim it gives our position away. well here's a little shock, super pigs make more noise then your bloody boom stick and most of the time your going straight up the date of the evil old one eye, so in my most humble opinion, if i am going to hell in a hand basket i want every gun on that flying pig putting as much fire out as possible. more rounds going out means less coming back and i have on occasion been able to put my saw to a bloody good deal of work sitting in the hot seat in a Huey on old jaba, to any one who says you cant do any good as a gunner or it's ineffective, i just don't think you've put the practice time in and you haven't been working closely enough with a good pilot.
there's my two cents. anglo |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. <22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures |
|
|
|
|
|
|
#25 |
![]() Join Date: Aug 2008
Posts: 684
|
in all of my playing PR, i have seen one instance where the door guns on a transport chopper were used to some effect.
this was on kashan some inf had gotten into the old main US flag and we had 2 blackhawks circling and taking them out. every other time, if the heli stays long enough to do any damage it will die |
|
|
|
|
|
|
|
|
|
|
|
#26 |
![]() |
did he speak english? Honestly I have NO idea what he's talking about... Anyways.. I fully support the door guns. The BH has to be my favourite, pop over a ridge and immediately blow the crap out of anything thats coming to you.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Killing the enemy sylently To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#27 |
![]() Join Date: Apr 2009
Location: Doha
Posts: 1,263
|
maybe for the Chinook you could have:
1xPilot 6 man squad maybe 1x gunner The gunner could be located at the back on the ramp. So when the squad has been dropped and the chinook is going away it can give them cover. This way it cant be used as an attack platform bacause you can only see at the back Maybe give it an M249 so it would be anti infantry? |
|
Proud Member of [
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ] To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. thanks rampo93 |
|
|
|
|
|
|
#28 | |
![]() |
Quote:
| |
|
|
|
|
|
#29 |
![]() |
I used a trans Huey on Jabal Al Burj as a gunship before. Had 2 guys with AR kits in the F7 and F8 positions, and one guy with a HAT. We killed about 5 or 6 guys and the HAT gunner nailed a BTR before we got shot down.
|
|
|
|
|
|
#30 |
![]() Join Date: Jul 2009
Posts: 139
|
Just yesterday I was with one of the better "door gun" pilots I have ever seen. On Ramiel I "crewed" for him and with the ability to hop guns and let him know "left pedal turn" when I needed it we managed to take out 3 hideouts, 2 techs and probably 10 guys.
It takes a very good pilot to use the platforms effectively and a great way to tell if someone is a noob or not is to see how long they will try and hover. All of the choppers, especially the big ones become RPG magnets if you are still for longer than a few seconds. Back when we had hueys on Archer I would use the M203 and actually got pretty good at leading targets with it. I actually had a pilot get shot out of the seat while he was trying to hover over the castle for the "prefect shot". I am screaming "MOVE" and he is just hanging out and all of a sudden we totally lose power. Anywho I love the idea of needing more than one person (the pilot) to make some of these aircraft viable in combat. If the blackhawk has an experienced pilot like Elvish and a good crew with coms they are much harder to take down. |
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| armed, chinook |
| Thread Tools | |
| Display Modes | |
|
|