|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#11 |
![]() |
Just in transport role got people firing off the weapons just because they can already, cant remember a round where I havnt told them to stop shooting them. I have seen the occasional case where one would circle around infantry *reminded me greatly of the AC-130 in Modern Warfare 2* firing with the .50. I myself actually did this once on Beriut in a cow quite effectively. Once armor came around i pulled out though.
Also seen plenty of times where the cows on Yamalia with .50 cals being used in attempts to fire on Chinooks, was fun once when we had two Chinooks flying circles around a chopper trying to shoot us down, we actually managed to make him crash as he tried following us. |
|
MA3-USN Inactive Reserve
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Senae Furukawa, Nagisa Okazaki, Ushio Okazaki, Tomoya Okazaki, Akio Furukawa One happy family.... CLANNAD After Story クラナド ァフターストーリー |
|
|
|
|
|
|
#12 | |
|
Retired PR Developer
![]() |
Quote:
one day I'm sure the weapons will get added. | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
||
|
|
|
|
|
#13 | |
![]() Join Date: Jan 2010
Location: Toronto
Posts: 66
|
Quote:
Looks like you might need some teamwork from your infantry and other assets to protect the choppers. | |
|
|
|
|
|
#14 |
|
Banned
![]() Join Date: Feb 2010
Location: Indianapolis, In
Posts: 115
|
Who's your Daddy??
It's not really a good offensive weapon, but great defense. Keeps the enemies heads down while performing insert/extract. Use the edit button instead of double posting. |
|
|
Last edited by [R-DEV]crazy11; 02-28-2010 at 01:07 AM..
|
|
|
#15 | |
![]() |
Quote:
| |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
|
|
|
|
|
|
#16 |
|
Banned
![]() Join Date: Feb 2010
Location: Indianapolis, In
Posts: 115
|
yeah, same to me, I'm not sure why
|
|
|
|
|
|
#17 |
![]() Join Date: Feb 2009
Posts: 1,462
|
|
|
|
|
|
|
#18 |
![]() Join Date: Feb 2009
Posts: 3,556
|
I'm actually glad they didn't add door guns to most transport helicopters.
You hardly ever need them ingame to shoot at enemies anyway. And as a pilot I can tell you that the most annoying god damn thing in the world is piloting the flying cow or the blackhawk and having the noob-bastards spamming the doorguns at nothing, for no apparent reason. It's enough that I have seriously considered crashing the helicopter to get rid of them. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#19 | |
![]() Join Date: Nov 2008
Location: Cheshire
Posts: 252
|
Quote:
Same goes for door guns. However, I don't think using them to give troops you've just inserted some fire support is entirely unrealistic. Stu. | |
|
|
|
|
|
#20 |
![]() |
Once I saw a guy suggest we smash a bunch of infantry attacking us on Kashan with the BH's guns.
The whole team thought it was a brilliant idea. Every MEC soldier turned their weapons to the sky and shot it down :\ |
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| armed, chinook |
| Thread Tools | |
| Display Modes | |
|
|