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#21 | |
![]() Join Date: Feb 2010
Posts: 3
Location: Ohio
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Quote:
I think we should just give gary maybe a 2 minute wait so the Marines have a little chance at owning the insurgence (BTW we lost that map horribly) | |
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#22 |
![]() Join Date: Jan 2008
Posts: 82
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So far, the best thing to do as the US on fallujah:
Man all vehicles and move them to extreme SW corner of map immediately, or have two competent guys with HATs waiting in main for the first inevitable truck rush. Do not leave main with the HATs, but have them up and ready. I think HATs and TOWs are about the only thing that kills it in one shot. Once the truck is dead at about 2-3 minutes in, you have about 11 minutes to go wild, then hunker down for the next round. Usually, the truck just tries to rush from ins main to US main or nearest armored vehicle and does so at about 12-15 minute cycles. |
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#23 |
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Banned
![]() Join Date: Feb 2007
Posts: 89
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I agree with TristanYockell - nerfing has to stop (and should have 2 versions ago) - and clueless_noob.
What's gonna happen when a shockwave from 200kg? worth of high explosive hits you? It's going to bruise, burst and effectively liquefy all your soft tissue organs. Dead. No stupid epipen is going to get you up. |
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#24 | |
![]() Join Date: Aug 2009
Posts: 70
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Quote:
To Topic: Why nurf a faction that does not have bandages with their kits and rocks as sidearms with sub par guns that are not meant for the common medium range combat? They only rely on prespawn or respawnable and not acquirable Marksmen, AR and AT kits only and Their version of the PKM does not have a scope or visual zoom and I just don't worry about RPG's because Some reason the AOE that is commonly used to kill with most AT launchers is not existent, now I just shrug it off after it hits ten feet away from me and just keep running. People shoot at civilians all the time because later in the game they "start to piss me off" and even so very few actually help the team. They have trucks with guns and normal station wagon cars. You have Humvees that are stronger and LAV's with attack OH-6's. This is why you should deal with the 100 ton bomb on the semi truck and not whine about it the dude driving it dies anyway. People want equal chances of winning so those equal chances are given by start but the scale is tipped because some person was a genius and decided to do an old fashion Media Blitz news story. | |
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Last edited by BadGuy; 03-18-2010 at 08:26 PM..
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#25 |
![]() Join Date: Sep 2009
Posts: 70
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Gary isn't to strong, the explosion radius is realisitc. However, what isn't realistic is the fact it can survive a tank shell, both HEAT and AP. I'm pretty sure either of these will just disimate a truck. However i on several occasions survived the shot, and destroyed armour while they reloaded.
Also, on Fallujah i was inside the base. Protected by the base, while big dump took a dump outside the walls. I was not hurt, but these humvees infront of me farther from the radius then i was blew up. Which i though made no sence. Fixing these problems will be aweomse, and making it not respawn since the tank doesn't. |
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#26 | |
![]() Join Date: Mar 2009
Posts: 784
Location: Bridgewater, NJ
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Quote:
Its armor indeed needs fixing, it seems as if the collision mesh is non existent in some parts of the vehicle. | |
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#27 | |
![]() Join Date: May 2009
Posts: 116
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Quote:
Dont you realize that nobody is complaining about al-basrah ? they have 1 tank 2 Scimitars and APCs , now what you say about this ? someday i will switch to bluforce side , they seem to have all the toys while insurgents have become practice targets for tanks , APCs , TOWs , HATs , Snipers , Choppers too | |
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AKA AlexanderK-47
"The sniper is a very necessary person. He serves to remind us that we are war." A .303 round at +2500 fps will remove a leg if it impacts the mid to lower thigh, thus resulting in death for most circumstances No word of a lie ever since i downloaded this mod on January, i havent gone near the BF2 icon lol! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#28 |
![]() Join Date: May 2009
Posts: 50
Location: Quebec, Qc
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i agree with that
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#29 |
![]() Join Date: Mar 2009
Posts: 223
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Gary isnt all that powerful. I have seen an APC survive it on Ramiel.
Maybe instead of some jdams and all that. Why not jsut make it have fertilizer bombs? A ton of ANFO in the back maybe? A properly used Gary will have a regular bomb car, or IED clown car behind it to blow up or lay IEDs incase it survives. That is how we took out an APC, Gary tracked it, and we followed it and killed the driver and gunner when they jumped out. Seriously...STOP NERFING THE INSURGENTS! A properly played Blufor will still be able to decimate the INS. Protip: Aim for the driver |
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#30 |
![]() Join Date: Mar 2009
Posts: 223
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Double post.
Just had a tank on Al basrah survive a Gary blast. Yea...it IS NOT too powerful. |
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| Tags |
| gary, insurgency, strong |
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