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22 Jan 2018, 00:00:00 (PRT)
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Old 12-05-2017, 03:21 PM   #21
chrisweb89
PR Server License Moderator
Default Re: DoD being used to control gameplay too much

Pretty sure it's not. Maybe someone could 100% confirm.
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Old 12-05-2017, 03:52 PM   #22
[R-DEV]Outlawz7
PR:BF2 Developer

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Default Re: DoD being used to control gameplay too much

An invisible flat cover above main bases to stop mortars&area attack hitting inside main bases is on every map, maybe there's one we missed, hopefully not.

The invisible dome shield used on carriers isn't used everywhere. Khami has it, Black Gold AAS Inf even has both the cover and the dome for PLA main, for example. It wasn't even used on all carriers, I added it to Russian cargo ship on Beirut as part of the map's update for v1.4 only last year.

I added the dome shield to Bijar airbases this April when I extended the runways and at that time did the MEC DoD that bothers you here and I added it to Silent Eagle airbases just last week.

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Old 12-05-2017, 07:33 PM   #23
chrisweb89
PR Server License Moderator
Default Re: DoD being used to control gameplay too much

Is there any downside to the dome shield? Just wondering why not toss it on all maps other than of course the time, and testing required by changing stuff?
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Old 12-06-2017, 10:05 AM   #24
[R-DEV]Outlawz7
PR:BF2 Developer

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Default Re: DoD being used to control gameplay too much

Right now you can shoot out of it but not in, so I suppose that could be a debate. Other than that, not really in my view.

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