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| PR:BF2 v0.97 Feedback Post your feedback on the current Project Reality release (including SinglePlayer). |
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#1 |
![]() Join Date: Dec 2009
Location: Germany
Posts: 96
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IMHO full auto with the M16A1 is way more controllable and accurate than the 3 round burst (M4 / M16A4). Time and time again I have missed with 3 round burst in CQB. The M16A1 on the other hand is the "firehose of death" - you can spray 30 rounds with one pull off the trigger AND hit a man sized target constantly.
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Last edited by =]H[=[Amish]Kommando; 04-10-2010 at 09:40 AM..
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#2 |
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Banned
![]() Join Date: Jul 2007
Location: Riga, Latvia| Northern Europe
Posts: 1,382
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I <3 teh auto M16's and M4's (I won't bother naming those beasts properly).
I wish US Military would issue full-auto weapons to soldiers so WE COULD HAS THEM IN PR <3. AUTO FTW!!! |
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#3 |
![]() Join Date: Nov 2008
Location: dublin
Posts: 1,591
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All i want is the M4A1 for US army
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Check out my Project Reaity gamplay here
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#4 |
![]() Join Date: Mar 2009
Location: Bridgewater, NJ
Posts: 786
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Only reason we have the 3 round burst over the fully automatic is because our boys in Vietnam couldn't train their trigger finger. But that issue is dealt with and in some situations full auto does prove to be more effective.
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#5 |
![]() Join Date: Dec 2007
Location: Cardiff
Posts: 471
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I agree with the OP here, I find it easier to control a whole mag of full auto than 2-3 bursts of 3 rounds. It works as a slight balance issue since the OPFOR usually has full-auto rifles, even the MEC.
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#6 |
![]() Join Date: Jul 2009
Posts: 183
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Agreed with OP. In game full auto fire of M16A1 & M4 seems to be much easier to control than a few bursts of 3. The thing is in cqb you often just spray. And if it doesn't work- you spray more. On the other hand burst fire is highly effective at suppressing enemy at medium range.
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#7 |
![]() Join Date: Sep 2009
Posts: 70
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Drunken, your an idiot if you believe that.
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#8 |
![]() Join Date: Mar 2009
Location: Bridgewater, NJ
Posts: 786
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I have a right to a open opinion. You're in game name isn't ViktorAce is it?
I don't know what you're objecting to what I have said, but why did the M16A2 have the Single/Burst selector group? To conserve ammunition. But yeah, It looks like the 3 round burst selection is less controllable than the Full automatic. But I think its the user that allows the burst to rise, unlike when firing in full auto, you feel obligated to resist the kick, and vertical rise. |
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Last edited by Drunkenup; 03-17-2010 at 10:43 PM..
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#9 |
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Retired PR Developer
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I would agree that for some reason of which I'm not sure, the recoil of the 3 round burst seems less than using full auto, though I'm not sure why this is as it could be something player side, how our brains regard burst compared to full auto or something
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#10 |
![]() Join Date: Nov 2008
Location: Alberta
Posts: 1,662
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Why does it feel like the M16 and M4 auto's are so much better then the Burst M4/M16? Sure, bursts visually look better..
Also, IIRC, isn't the M16 have a 400m effective range, while the M4 has a 300m but full auto? Why don't we make the M4 Single/Burst/Auto instead of forcing 3 =\ |
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| Tags |
| >, >, auto, burst, full, m16a1, round |
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