project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 v0.97 Feedback
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 v0.97 Feedback Post your feedback on the current Project Reality release (including SinglePlayer).

Contact Support Team Frequently Asked Questions Register today!

Reply
 
LinkBack Thread Tools Display Modes
Old 02-18-2010, 04:20 PM   #41
Koroush47

Koroush47's Avatar
Default Re: Insurgents Stealing Hat kits/Sniper kits/ALL KITS!

Quote:
Originally Posted by Just_A_Thought View Post
I have mixed feelings about the 5 minutes. As an insurgent on Archer, I got a rifleman kit off a dead Canadian. A little while later I got killed (village on the west side), but it wasn't far from a spawn point, so I could go back to where I died, kick my carcass, and get the Canadian kit back. This happened about 3 times (I tend to die a lot on insurgency!). It feels a little dirty, thinking back on it now. On the other hand, it's pretty common to tell squadmates to pick up important/limited kits if you go down. (I could have let others in my squad know there was a kit to be picked up, but pretty much everyone had obtained a Canadian kit by that time.)

So if re-spawning to find/reclaim a kit is sketchy to me, I'm certainly for banning anyone doing what the OP said.
In real life guns don't just disappear off somebody after they die.
Koroush47 is offline Reply With Quote
Old 02-18-2010, 04:44 PM   #42
SGT.JOKER

SGT.JOKER's Avatar
Send a message via AIM to SGT.JOKER
Default Re: Insurgents Stealing Hat kits/Sniper kits/ALL KITS!

I think the 5 minutes is fair (in real life weapons dont disappear lol) but what you described seems pretty cheap and low for a player to do. If anything Id hope that one day HAT kits are made unusable by insurgents

SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Riflemen, SAW Gunner, Grenaider.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
SGT.JOKER is offline Reply With Quote
Old 02-18-2010, 04:56 PM   #43
Drunkenup
Default Re: Insurgents Stealing Hat kits/Sniper kits/ALL KITS!

I do believe a new system should be in the works, like making the kit disappear quickly (Suitably before the spawn time for switching) if the so member teamswitches.

But until that happens, this and similar tactics will be treated as ghosting and will be dealt with on the Virginia PR v0.9 Mixed server.
Drunkenup is offline Reply With Quote
Old 02-18-2010, 05:03 PM   #44
sparks50
Supporting Member

sparks50's Avatar
Default Re: Insurgents Stealing Hat kits/Sniper kits/ALL KITS!

Quote:
Originally Posted by Koroush47 View Post
In real life guns don't just disappear off somebody after they die.
In real life people don't respawn 30 secs after death.

Yes, I do want games to be more ambitious, to over-reach spectacularly,
to be more open and vibrant and mad.

-Jim R.
Rock, Paper, Shotgun.
sparks50 is offline Reply With Quote
Old 02-18-2010, 05:14 PM   #45
myles

myles's Avatar
Default Re: Insurgents Stealing Hat kits/Sniper kits/ALL KITS!

Quote:
Originally Posted by SGT.JOKER View Post
I think the 5 minutes is fair (in real life weapons dont disappear lol) but what you described seems pretty cheap and low for a player to do. If anything Id hope that one day HAT kits are made unusable by insurgents
Ye they should as insurgents dont have the proper training and stance techinuqies to fire it safely.

Just like here YouTube - Recoil of an RPG i know the guy isnt an insurgent but he dosent have the correct techinique so he falls back know think what would happen to an insurgent if he was to fire somthing much more powerful (HAT)

Check out my Project Reaity gamplay here
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
myles is offline Reply With Quote
Old 02-18-2010, 05:18 PM   #46
Sniper77shot

Sniper77shot's Avatar
Default Re: Insurgents Stealing Hat kits/Sniper kits/ALL KITS!

It's called realism, in real life if you kill someone/if they collapse, you can take their weapon.
Sniper77shot is offline Reply With Quote
Old 02-18-2010, 05:25 PM   #47
manligheten
Default Re: Insurgents Stealing Hat kits/Sniper kits/ALL KITS!

Quote:
Originally Posted by sparks50 View Post
In real life people don't respawn 30 secs after death.
In real life I don't shoot people becouse I think it is fun. It's a game.

Although I like that the kits stay. It makes being ins funnier.
manligheten is offline Reply With Quote
Old 02-18-2010, 05:27 PM   #48
Drunkenup
Default Re: Insurgents Stealing Hat kits/Sniper kits/ALL KITS!

Quote:
Originally Posted by Koroush47 View Post
In real life guns don't just disappear off somebody after they die.
But then again, does a insurgent know how to operate a Heavy, complex Anti-Tank Rocket, and be able to go back to his cache and reload it?
Drunkenup is offline Reply With Quote
Old 02-18-2010, 05:54 PM   #49
killonsight95
Supporting Member

killonsight95's Avatar
Default Re: Insurgents Stealing Hat kits/Sniper kits/ALL KITS!

Quote:
Originally Posted by Drunkenup View Post
But then again, does a insurgent know how to operate a Heavy, complex Anti-Tank Rocket, and be able to go back to his cache and reload it?
google it?
then buy ammo off ebay
but on realistic note probs not


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
killonsight95 is offline Reply With Quote
Old 02-18-2010, 05:58 PM   #50
B.Pronk(NL)

B.Pronk(NL)'s Avatar
Default Re: Insurgents Stealing Hat kits/Sniper kits/ALL KITS!

Quote:
Originally Posted by Drunkenup View Post
But then again, does a insurgent know how to operate a Heavy, complex Anti-Tank Rocket, and be able to go back to his cache and reload it?
Maybe they make it unable to reload HAT/LAT at caches. That they need to go to enemy supply crates. Because now they leave the crates behind, but if you do it in RL the insurgents while have a lot of American weaponry. (So we have to think where to drop supply crates/ and destroy them before you move on.)
B.Pronk(NL) is offline Reply With Quote
Reply


Tags
hat, insurgents, kits, kits or all, kits or sniper, stealing
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 12:58 AM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.