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| PR:BF2 v0.97 Feedback Post your feedback on the current Project Reality release (including SinglePlayer). |
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#1 |
![]() Join Date: Jun 2009
Posts: 465
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besides there is a really good thing i can be VERY VERY thackful about the DEV.
the Medic, has become much more playable since he can heal quite fast now. so, he no longuer just need to care he's squad, he can take a alot of job, and also some time is saved for a fight or something else. since i kwon, the new medic is quite unreal, but common! having a medic is alerdy quite unreal, since he can revive guys, and get they back in full stengh because that i must say, the medic is now VERY balaced betwhen reality, and Gameplay, |
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#2 |
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If the medics can heal faster, how is that more realistic? As in, why is now, that they, according to you, heal faster, the medic more realistic?
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#3 |
![]() Join Date: Feb 2010
Location: Graz
Posts: 265
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i actually think the medic is atm a bit too strong
imo it should take more time to revive ppl, not just running to the body - epipen - running away, thats pretty annoying. besides, the medic has been quite balanced since versions.... |
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#4 |
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Retired PR Developer
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I did find a new tactic that has made my medic experiences very cool
if you have a casualty who is quite badly stuck in an object, there is still hope have one medic constantly CPR him, and the 2nd epipen him works sometimes teamwork ftw |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#5 |
![]() Join Date: Nov 2009
Posts: 258
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I agree with OP
It's much better with fast healing system when it comes down to healing the whole squad, this fast heal is amazing |
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#6 |
![]() Join Date: Apr 2009
Posts: 754
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Imo that 0.9 heal time is too fast. I actually thought it's a bug. 0.o Additionally sometimes it feels like healing time is short and sometime is long - not the same.
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#7 |
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I've always enjoyed being the medic, so whether he heals people faster or not, I'd still pick the kit (unless I''m SLing).
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#8 |
![]() Join Date: Aug 2008
Location: New York City
Posts: 656
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I enjoy it better with faster heal rates. It may not be that realistic but it keeps the game fun.
And Rudd, that tactic is very lol but effective. |
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#9 |
![]() Join Date: Aug 2007
Posts: 961
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They kinda had to improve the medic, let face it with out the rallies the gone spawning at the front is impossible, so the only way to avoid a long hike through enemy territory is getting revived.
And the medics now have twice the responsibly and work load they had before, and with out the improvement there’s simply no way to handle it all. |
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#10 |
![]() Join Date: Feb 2006
Posts: 217
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Its not realistic to have the medic healing people at all, he will dress a wound and try to stop bleeding but eventually he would have to be cas evac'd. The medic system works for the game, its not close to real but it should not be changed.
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