|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 v0.97 Feedback Post your feedback on the current Project Reality release (including SinglePlayer). |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#31 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
|
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#32 |
![]() Join Date: Jan 2007
Location: Fryslan
Posts: 1,035
|
I have this suspission that prone diving with the new full auto m16 type rifles and especially the Israeli main rifle is still rewarding. At least in real close combat. They remind me a bit of the old M4 with high rate of fire and low recoil.
|
|
If you can read this the bitch fell off.
|
|
|
|
|
|
|
#33 |
![]() |
Sometimes. At least they aren't as effective as in previous versions, I've for sure shot more of those diving bastards than they got me. Nice feature you DEVs brought in
|
|
Many thanks to everyone involved in the making of the best videogaming experience ever !
|
|
|
|
|
|
|
#34 |
![]() Join Date: Dec 2008
Posts: 122
|
Yeah this new deviation sytem is much better than in previus version. Did u shoot with AK-47 in real life, i assume not. I will like to see u shooting on target on 50m when runing and holding the triger u will hit everything else except target. Poor birds. You can try it at home go by a Airsoft gun (u can hit target on 50m) and try to sprint and then shoot, u will see u need more then 1 sec. to deploy for max effect, for suppresed fire u can fire from the hips and do your job.
good job Devs. Like much more couse u can win fire fight on 10m with a m9 against happy holding trigger enemy. |
|
|
|
|
|
#35 | |
![]() Join Date: Feb 2010
Location: london
Posts: 6
|
Quote:
Actually in all forces(might be wrong) CQB drills are standard and are used to make sure when enermy sighted you remain calm and can act without thinking using the training. instant reactions are drilled into all members of the forces if you dont act you die. | |
|
|
|
|
|
|
|
|
|
|
|
#36 |
![]() Join Date: Feb 2006
Posts: 217
|
Stick your gun on Burst or full auto and unload, if you miss you atleast supress... Deviation is pretty damn good now and I can tell you now you wouldn't miss with a Full auto Ak at that range.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#37 |
![]() Join Date: Apr 2007
Posts: 1,215
|
I also noticed that these firefights are pretty funny
When not using zoom or iron sights it seems bullets just fly around, just not on the target. well I dont how how it is in reality but it was still pretty funny when my enemy and myself sprayed the whole magazin and nobody got hurt |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#38 |
![]() Join Date: Jan 2010
Location: Lugansk
Posts: 112
|
Me likes the new deviation system, BUT...
I also always funny to see the enemy at a distance of 10 meters, take aim at his head and see how my bullet decreases under my feet, and in return receive from it a random bullet that kills or injures me. 5 seconds - an eternity for CQB. Therefore, it would be sad as it may sound CQB in Project Reality totally unrealistic. All depends are not reaction, not an advantage in position, not the quality of aiming, but the unpredictable random. Who's bullet first decided to get in hit-zone, he also won. It seems to me to move closer to reality, need to decrease the deviation from weapons not equipped with an optical sight. BTW, the prone-guys steel do them dirty job, and nothing prevents for them))) |
|
|
|
|
|
#39 | ||
![]() Join Date: Jan 2008
Location: Boston/NJ
Posts: 1,587
|
Quote:
B) Optical and iron sight weapons have the same deviation. Quote:
| ||
|
|
|
|
|
#40 | |
![]() |
Quote:
| |
|
In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| cqb, firefights, funny, realistic |
| Thread Tools | |
| Display Modes | |
|
|