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Old 02-07-2010, 10:30 AM   #31
Feriluce
Default Re: Optimize, but don't nerf the graphics for ancient comps

Quote:
Originally Posted by sniperrocks View Post
I agree with the OP (even though I'm one of those with an ancient comp)
If PR always falls back, it wouldn't continue moving forward (graphically)
Plus, visuals add to the realism right?
Thats what PR2 is for imo.
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Old 02-07-2010, 10:42 AM   #32
ZZEZ
Retired PR Developer

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Default Re: Optimize, but don't nerf the graphics for ancient comps

Quote:
Originally Posted by Herbiie View Post
Yes I know, but if you read my earlier post I spent what little I have on my PC that can just about run PR - and now it can't. How do you think I feel when people just start saying "You need a better PC." and when the game I bought my PC to play is now virtually un-playable?
What sort of answer do you want except upgrading your pc?your graphic card is really old and even when it came out it was intended for the lowest segment - most games made in that time were not playable in low/medium/high graphic quality.
Benchmarks: 3D Games - Review Tom's Hardware : AMD and Nvidia Platforms Do Battle

A 8800GT will get you playing at medium/high quality..you can find brand new ones at 150$ here so it should be even cheaper for you.


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Old 02-07-2010, 11:00 AM   #33
Dalek
Default Re: Optimize, but don't nerf the graphics for ancient comps

I must agrée with some posts saying that this isn't just a hardware issue. When 0.87 ran at 100fps, and 0.9 gets memory lag there is more to it then just upgrading hardware. 0.87 used 1200mo on my system, when 0.9 uses 2400mo (more or less a few megabytes).

The weird fact that would make my humble advice think it's a server side issue is that local coop severs are not crippled by any of the problemes multiplayer servers have.


On the other hand, seeing the amount of work done, the amount of textures, coding, testing, and the awesome result. I think that we should all try and be constructive.

The dev's have'nt let the community down yet so have faith !

and by the way,

Thanks to all the DEV team

Whineing will just kill their motivation so show some support !!
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Old 02-07-2010, 11:42 AM   #34
v1rotate
Default Re: Optimize, but don't nerf the graphics for ancient comps

I myself have a Core 2 Duo running at 1.86Ghz, 7900GS, and 2GB RAM.
I run the game on medium and low settings at 1280x1024 and achieve
about 30 fps on average on the new maps. It drops down to 20 fps often,
but it is still playable. You guys are making it sound like you're trying to play
a slide show. 20 fps isn't the best but it isn't horrible either. Just sacrifice that
smoothness for lower settings and eventually upgrade when you have money
laying around and enjoy the game.
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Old 02-07-2010, 11:55 AM   #35
mr obrian
Smile Re: Optimize, but don't nerf the graphics for ancient comps

well i get bad lag now on some maps i never got before my pc is 4 years old i have a AMD 64 3400+ 3 gig of ram and 6800 gt card, its funny i am going to get a new pc next week this AMD Phenom II X4 945 3.0ghz AM3 Quad Core with 4 gig of ram and a GTX260 896mb card but this new PC is to play GTA 4 my old Pc should be able to play this mod fine Not everyone is lucky to be able to get a new Pc, a lot of guys are playing this mod because they have a Pc Thats a few years old and they can still play a Great online battle with this mod. please dont take that away from them
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Old 02-07-2010, 12:03 PM   #36
Cpl. Mallard

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Default Re: Optimize, but don't nerf the graphics for ancient comps

If you checked out the template thread you'll notice that a ton of people with pretty good rigs are having these problems, not just people using the computer that helped the Brits break the Enigma code in WWII...
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Old 02-07-2010, 12:20 PM   #37
garcia2100
Default Re: Optimize, but don't nerf the graphics for ancient comps

I don’t think they should make the draw distance any higher. No point, it’s just going to make the game run laggier than it already is. I understand that we should tone the graphics down for the sake of older computers, but the release obviously has its performance problems. If it didn’t, all these threads about performance issues wouldn’t pop up.

I actually wouldn’t mind if they lower the draw distance or something. Or even better, make the bodies disappear when they die sooner than what it already is. I was playing on a server, and it was running alright, much worse than before, but still playable. Then I turned a corner with a bunch of dead bodies and blown up techs and my game just lagged out, there’s just too much stuff. Not too much stuff as in content, but too much dead bodies and destroyed vehicles that stay on the game for too long. I just stopped playing right there.

The game before the update was running perfect for me. And I had everything on med, now I can’t even play the game. I love all the new content, it’s amazing, especially the maps. But I cant even play it. That new animation that has the player put his weapon down when he is walking, I think that’s causing some issues as well. When I start walking, my weapon starts lagging like hell, but I’m walking perfectly fine.

I really hope this gets fixed soon; I really want to play again.
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Old 02-07-2010, 12:43 PM   #38
[R-DEV]Sniperdog
PR:BF2 Developer
Supporting Member

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Default Re: Optimize, but don't nerf the graphics for ancient comps

From now on if your going to complain about the lag don't only post your specs, also post your in game settings. I feel like there are a lot of people who just don't want to compromise their all high or all medium settings...

Jeez people if you lag, lower your settings. If someone says I am still getting lag on all low settings then I will listen to them...



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Old 02-07-2010, 01:29 PM   #39
Doom721

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Default Re: Optimize, but don't nerf the graphics for ancient comps

So I've played PR since ... forever... and I first had a really crappy ATI card from the dinosaur ages and could run the game on lower settings.

So then I upgraded and got a 8800 GTS 640mb a couple years ago, I could now run PR on all high EXCEPT lighting ( I would literally drop to 10fps anywhere with high lighting on )

Then I went from a 1280x1024 to a 1920x1080 monitor

Through the upgrading I still could run any map, anywhere at at a VERY minimum of 35-40 fps and at those times it didn't bother me at all.

So then I learned how to overclock my video card ( Note: Have a 2.4ghz intel quad core, and 4gb ram )

PR .9 rolls around and I know something is wrong, maps I once played without any issues are now becoming a literal slideshow.

Then I checked my GPU temps and performance and it isn't even bottlenecking
The card itself isn't getting to its max load temps with stock cooling.... so
I check my memory and I still have plenty for BF2.exe to gobble up
I check my processor its running normally

Something is different, something is wrong and saying "Just upgrade" isn't an option for a lot of people - its going to take me at least two years to save up on my low salary to buy a computer that is a generation behind.

I'm sorry but when I play maps that .8 played with around 40fps at a min. and then suddenly its dropping to 15-20 looking into the city with some "minor tweaks" to the map theres an issue with SOMETHING.

Though when it all comes down to it, graphics settings for me are mostly about viewdistances, seeing people at the max gameplay range, seeing tanks at the max range WITHOUT THEM DISSAPEARING - have had that issue in PR in my older times with geometry on low. AA tends to be nice because the BF2 engine likes jagged lines A LOT.

PR hasn't been the most graphically demanding or looking mod - I play it for the gameplay obviously, but when you watch your computer chug on something that ran just fine before it is a bit saddening


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Playing PR since Halo dropping spec ops and SL spawn
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Old 02-07-2010, 01:41 PM   #40
[R-DEV]Sniperdog
PR:BF2 Developer
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Default Re: Optimize, but don't nerf the graphics for ancient comps

Quote:
Originally Posted by Sniper_dog14 View Post
Jeez people if you lag, lower your settings. If someone says I am still getting lag on all low settings then I will listen to them...
Quote:
Originally Posted by Doom721 View Post
all high EXCEPT lighting

...

1920x1080 monitor

...

PR .9 rolls around and I know something is wrong, maps I once played without any issues are now becoming a literal slideshow.

Really?

Perhaps before throwing down money for a new PC you could give not running on all high except lighting on wide-screen a try?

Unless I missed something of course...



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