project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Feedback
19 Nov 2017, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Feedback Post your feedback on the current Project Reality release (including SinglePlayer).

Reply
 
LinkBack Thread Tools Display Modes
Old 04-16-2017, 09:02 PM   #1
Brozef
Default INS

Can someone remind me why Insurgents get mortars but Blufor does not?
Brozef is offline Reply With Quote
Old 04-16-2017, 10:04 PM   #2
DogACTUAL

DogACTUAL's Avatar
Default Re: INS

Because BLUFOR can move their FOB locations/positions, but the insurgents can't move their caches.

I think that was the reasoning.
DogACTUAL is offline Reply With Quote
Old 04-16-2017, 10:57 PM   #3
Brozef
Default Re: INS

And what happens when Blufor can't move them around real easy either because of the map or no air support? The one sided mortars break this game mode completely. So can one of the devs please tell me why there must be mortars at all in insurgency?
Brozef is offline Reply With Quote
Old 04-16-2017, 11:47 PM   #4
DogACTUAL

DogACTUAL's Avatar
Default Re: INS

You are still able to move FOBs if you try real hard. But you are incapable of moving a cache period.

Anyway i got no dog in this race, i don't care if BLUFOR gets mortars or not.
I just told you the reasoning i remembered the DEVs stated.
DogACTUAL is offline Reply With Quote
Old 04-17-2017, 02:49 AM   #5
YAK-R
Project Reality Beta Tester
Supporting Member
PR Server License Moderator

YAK-R's Avatar
Default Re: INS

Quote:
Originally Posted by Brozef View Post
And what happens when Blufor can't move them around real easy either because of the map or no air support? The one sided mortars break this game mode completely. So can one of the devs please tell me why there must be mortars at all in insurgency?
Basically you can just sit on mortars and aim the cache forever, It doesn't take any intel, teamwork or talent. You can kill all built defenses, and it makes many caches trivial.

Insurgents still get mortars to kill the giant blufor firebases that they shouldn't be sitting on anyhow.. They have removed mortars when they think they are too op for some factions (Like ARF)
YAK-R is offline Reply With Quote
Old 04-19-2017, 06:36 PM   #6
cantpick
Default Re: INS

a fact to add:
mortar v mortar, ins mortars are not the same as regular force's
cantpick is offline Reply With Quote
Old 04-19-2017, 09:01 PM   #7
FFG
Project Reality Beta Tester
PR Server License Administrator

FFG's Avatar
Default Re: INS

Give Ins 4 pits, and blufor 2. XD

FFG is offline Reply With Quote
Old 04-20-2017, 02:54 AM   #8
CAS_ual_TY
PR Server License Administrator

CAS_ual_TY's Avatar
Default Re: INS

Quote:
Originally Posted by FFG View Post
Give Ins 4 pits, and blufor 2. XD
give blufor only 1

CAS_ual_TY is offline Reply With Quote
Old 04-20-2017, 04:53 AM   #9
Jacksonez__

Jacksonez__'s Avatar
Default Re: INS

we used to run into mortar fire as civilians, it was satisfying to see those filthy mortar campers get - points. But as stated above: it was annoying when cache was shelled without breaks.

Jacksonez__ is offline Reply With Quote
Old 04-20-2017, 02:50 PM   #10
Brozef
Default Re: INS

Honestly I would like to see mortars removed from all INS game modes for both sides. Area attacks are more than enough most of the time to remove pesky FOBs. But giving one side mortars while the other is forced to constantly replace FOBs rather than attack caches that is game breaking on many INS maps.
Brozef is offline Reply With Quote
Reply


Tags
ins
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 06:41 AM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2015, Project Reality.