|
|||||||
![]() |
|
|
|
LinkBack (6) | Thread Tools | Display Modes |
|
|
#31 |
![]() |
Re: [Weapon] L85A2 1p and 3p Animations
*droll.....................................*
|
![]() Da Supa Engie makes all vehicles go boom |
|
|
|
#32 |
![]() |
Re: [Weapon] L85A2 1p and 3p Animations
Awesome work!
|
![]()
|
|
|
|
#33 |
![]() Join Date: Jan 2008
Location: Connecticut
Posts: 125
|
Re: [Weapon] L85A2 1p and 3p Animations
great work!
But the shakey head needs to be implemented on all weapons, becuase it kind of gives an advantage when reloading any other gun, becuase most guns reload a bit faster than that. (AFAIK) Animation is great though! huge improvement over the other one! Whats the 3rd person going to look like? |
![]() |
|
|
|
#34 |
![]() Join Date: Apr 2008
FinlandLocation: Helsinki
Posts: 212
|
Re: [Weapon] L85A2 1p and 3p Animations
And you've been claiming that you have no animators...
BTW, why in so many animations weapon is reloaded using left hand? According to my (limited) knowledge and experience, most weapons should be relaoded using right hand instead, and left hand should hold on weapon's front grip all the time. |
|
|
#35 |
![]() Join Date: Sep 2007
GermanyLocation: Frankfurt (Main)
Posts: 1,566
|
Re: [Weapon] L85A2 1p and 3p Animations
I think its the other way around. Or.. why do so many weapons have the cocking handle / button / whatever on the left side?
|
| Sponsored Links | |
|
|
#36 |
|
PR Art Team
![]() |
Re: [Weapon] L85A2 1p and 3p Animations
Sorry about the delay, CP's 3p L85A2 animation has been added to the first post.
|
|
|
|
|
|
|
#37 |
![]() |
Re: [Weapon] L85A2 1p and 3p Animations
Perfect ! Dont worry about the delay, take your time! Please, keep this level of work and if possible, do with the rest of the weapons!
|
|
|
|
|
|
#38 |
![]() Join Date: Sep 2007
GermanyLocation: Frankfurt (Main)
Posts: 1,566
|
Re: [Weapon] L85A2 1p and 3p Animations
Aww, the finger isnt out of the trigger guard and the magazine appears oddly when standing
Nah, just kidding, nice job on the 3p animation |
|
|
#39 |
|
PR Contributor
![]() Join Date: May 2006
Location: madrid, Spain
Posts: 3,646
|
Re: [Weapon] L85A2 1p and 3p Animations
can you add the droped magazine to the world afther he "drop" it in the reload animation? kinda like the droped clips when you reload the no4 in FH2 .it could add a nice touch
|
|
|
#40 |
|
Forum Moderator
![]() Join Date: Nov 2006
Location: Kristiansand, Norway
Posts: 6,507
|
Re: [Weapon] L85A2 1p and 3p Animations
Criticism coming in! Would it be possible to make it so that the character pushes the forward assist properly? Not to sound sour or anything, but at the moment it just looks like he sort of moves his hand over it... 'Course that might just be me...
|
![]() KP still is the number one hottie, noobs. -[R-PUB]bosco I'd do KP. Wouldn't everyone? -e-Gor ![]()
|
|
| Sponsored Links | |
![]() |
|
| Bookmarks |
| Tags |
| animations, l85a2, weapon |
| Thread Tools | |
| Display Modes | |
|
|
LinkBacks (?)
LinkBack to this Thread: http://www.realitymod.com/forum/f245-june-2008/41483-weapon-l85a2-1p-3p-animations.html
|
||||
| Posted By | For | Type | Date | |
| Forum Battlefield 2 sur JeuxVideo.com | This thread | Refback | 07-04-2008 06:24 PM | |
| Topic Officiel : Project Rality - Battlefield 2 - Page 55 sur JeuxVideo.com | This thread | Refback | 07-01-2008 05:46 AM | |
| Nouveaux mouvements | This thread | Refback | 06-30-2008 03:42 PM | |
| PR Dev Journal. - Page 24 - Tactical Gamer | Post #0 | Refback | 06-29-2008 10:18 AM | |
| [Weapon] L85A2 1p and 3p Animations - Tactics & Teamwork Forums | This thread | Refback | 06-29-2008 07:24 AM | |
| 0.8 Discussion Thread - Page 9 - BigD Gaming Community | This thread | Refback | 06-29-2008 07:15 AM | |