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LinkBack (7) | Thread Tools | Display Modes |
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#11 |
![]() Join Date: Jan 2007
SwedenLocation: Hallsberg, Sweden
Posts: 460
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Re: [Weapon] Knife and SRAW Predator animations
Neatness!
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The language and concepts contained in this post are guaranteed not to cause eternal torment in the place where the guy with the horns and pointed stick conducts his business. - - - ![]() Leading NATO 1's armor squad in the PR tournament - sign-up for C7! http://tournament.realitymod.com/ |
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#12 |
![]() Join Date: Dec 2006
United States of AmericaLocation: Honolulu, Hawaii
Posts: 1,587
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Re: [Weapon] Knife and SRAW Predator animations
Holy crap. Nice work, Chuc!
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![]() ![]() "Without logic, you're an idiot w/ an opinion. Without emotion you're a heartless bastard who has a point." - Okita |
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#13 |
![]() Join Date: Jun 2008
United States of AmericaLocation: Chicago
Posts: 151
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Re: [Weapon] Knife and SRAW Predator animations
Can u show what it looks like from the veiw of a different person.
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#14 |
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PR Art Team
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Re: [Weapon] Knife and SRAW Predator animations
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#15 |
![]() Join Date: Jul 2007
NorwayLocation: Norway
Posts: 3,065
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Re: [Weapon] Knife and SRAW Predator animations
Not to be an ass but... What was wrong with the vanilla stab animation?
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Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity I Jaymz
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#16 |
![]() Join Date: Sep 2007
GermanyLocation: Frankfurt (Main)
Posts: 1,566
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Re: [Weapon] Knife and SRAW Predator animations
If we just would get rid of those stupid idle animations.
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#17 |
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PR Art Team
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Re: [Weapon] Knife and SRAW Predator animations
Nothing to be honest, its just that PR does need to continue the persuit of moving as far away from vbf2 as possible. The animations for the knife only took me a few hours so it was no biggie
Spec: They're gone, I have the guy clenching his fist now |
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#18 |
![]() Join Date: Jun 2008
CanadaPosts: 143
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Re: [Weapon] Knife and SRAW Predator animations
How will the different stab animations work? Is one set to primary fire, and the other set to alt fire? Or does it auto-judge based on distance? I'm a little lost there.
Either way, you said that both versions do the same thing, so it doesn't really matter gameplaywise. |
![]() ZOCOM Squad Leader/Heavy Weapons Specialist ZOCOM is a 6 man team, looking for team play with eachother, and other people. If you see the ZOCOM squad ingame, and you've got VOIP and wanna pitch in to the squad, join up. "For me, love is knowing your target, putting them in your targeting reticle, and together achieving a singular purpose... against statistically long odds." - HK-47 |
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#19 |
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PR Art Team
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Re: [Weapon] Knife and SRAW Predator animations
Well the Kabar and SA-80 bayonet slash, while the regular m9 bayonet stabs.
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#20 | |
![]() Join Date: Oct 2007
United States of AmericaLocation: San Antonio, TX
Posts: 999
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Re: [Weapon] Knife and SRAW Predator animations
Quote:
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BF2s Trilogy trailer (Hero - Nickelback)
Episode 1 - Black Arrow | Episode 2 - Strike Back ![]() ![]() The Trackr Project Reality Book [WIP - Map] Arjan Sector |
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| animations, knife, predator, sraw, weapon |
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LinkBacks (?)
LinkBack to this Thread: http://www.realitymod.com/forum/f245-june-2008/41475-weapon-knife-sraw-predator-animations.html
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