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Old 06-28-2008, 10:15 PM   #11

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Re: [Weapon] Knife and SRAW Predator animations

Neatness!

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Old 06-28-2008, 10:16 PM   #12

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Re: [Weapon] Knife and SRAW Predator animations

Holy crap. Nice work, Chuc!




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Old 06-28-2008, 10:16 PM   #13

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Re: [Weapon] Knife and SRAW Predator animations

Can u show what it looks like from the veiw of a different person.
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Old 06-28-2008, 10:17 PM   #14
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Re: [Weapon] Knife and SRAW Predator animations

Quote:
Originally Posted by TheScot666 View Post
Now show of L85 animation?? Pleash?
CP's completed his work, I'm just reviewing it at the moment

Assassin: The 3p Animations are still in development.

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Old 06-28-2008, 10:24 PM   #15

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Re: [Weapon] Knife and SRAW Predator animations

Not to be an ass but... What was wrong with the vanilla stab animation?

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Old 06-28-2008, 10:28 PM   #16

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Re: [Weapon] Knife and SRAW Predator animations

If we just would get rid of those stupid idle animations.
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Old 06-28-2008, 10:28 PM   #17
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Re: [Weapon] Knife and SRAW Predator animations

Nothing to be honest, its just that PR does need to continue the persuit of moving as far away from vbf2 as possible. The animations for the knife only took me a few hours so it was no biggie

Spec: They're gone, I have the guy clenching his fist now

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Old 06-28-2008, 10:30 PM   #18

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Re: [Weapon] Knife and SRAW Predator animations

How will the different stab animations work? Is one set to primary fire, and the other set to alt fire? Or does it auto-judge based on distance? I'm a little lost there.

Either way, you said that both versions do the same thing, so it doesn't really matter gameplaywise.


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Old 06-28-2008, 10:33 PM   #19
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Re: [Weapon] Knife and SRAW Predator animations

Well the Kabar and SA-80 bayonet slash, while the regular m9 bayonet stabs.

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Old 06-28-2008, 10:38 PM   #20

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Re: [Weapon] Knife and SRAW Predator animations

Quote:
Originally Posted by Craz3y|Assasin View Post
Can u show what it looks like from the view of a different person?
There are separate animations for what you, the knife-wielder sees, and the enemy in front of you. 1p animations and 3p animations need to be made and added separately. Maybe the DEVs are still working on it, or saving it for when you get out there in a future release.

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