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#141 |
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PR Developer
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Re: [Weapon/Asset] deployable 50cals
Woot, you learn fast
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#142 |
![]() Join Date: Apr 2007
Location: canada
Posts: 377
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Re: [Weapon/Asset] deployable 50cals
ooo babe thats dope, cant wait to plow down some insurgents with this bad boie
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#143 |
![]() Join Date: Dec 2007
Location: The Netherlands
Posts: 356
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Re: [Weapon/Asset] deployable 50cals
I think I'll just let my teammembers man that HMG, since this will become a high-priority target.
I'll just stick around it with my rifle to see my teammates get shot-off of the .50 Anyway, looks nice.. how much freedom do you have when it comes to X and Y look-around degrees.. thingy.. -Jantje |
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[SH] JantjevanLeiden / / Niet volgen maar Leiden.
marcoelnk; youre one a crazy detail-obsessed guy [R-PUB]Hfett; "youre one a crazy detail-obsessed guy" So true |
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#144 |
![]() Join Date: Feb 2007
Posts: 186
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Re: [Weapon/Asset] deployable 50cals
WOW! Finaly a 50.cal with recoiling barrel! We need this version on the M1A2 SEP! Also any chance the Vbf2 M1A2SEP, and LAV-25 will be replaced like the HMMWV?
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#145 |
![]() Join Date: Jun 2008
United States of AmericaPosts: 351
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Re: [Weapon/Asset] deployable 50cals
May I make a suggestion? I'd put another layer of sandbags on the sides, so if you're on the same level of terrain you wont be able to shoot the user from the sides. As it stands that position is EXTREMELY vulnerable and would just be begging to be shot by scoped rifleman and snipers.
Also, on the whole replacing other 50 cals, can we get a replacement on the american 50 cal? For like the humvee? Cuz the current model is impossible to aim with because of the giant triangle that blocks your view when you press C. |
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#146 | |
![]() Join Date: Nov 2006
Location: Dublin, Ireland
Posts: 1,303
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Re: [Weapon/Asset] deployable 50cals
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#147 | |
![]() Join Date: Jun 2008
United States of AmericaPosts: 351
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Re: [Weapon/Asset] deployable 50cals
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P.S. My friends run on higher settings then I and they have the exact same problem. | |
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#148 |
![]() Join Date: May 2008
United States of AmericaLocation: Madison Wi
Posts: 11
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Re: [Weapon/Asset] deployable 50cals
I have my settings on high and it's still a triangle.
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#149 |
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Re: [Weapon/Asset] deployable 50cals
cant wait to mow down some enemies, but I would also appreciate some more Sandbags...
OT: In which format do you use 3d Models? Fate |
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//Call +4454328976 for destruction
//in game known as: -=]S*F[=-Voltage //XFIRE: darkcristo |
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#150 | ||
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PR Coder Team
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Re: [Weapon/Asset] deployable 50cals
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![]() You can have my gun when you pry it from my paranoid,
mentally disturbed, physically-abusive, cold, dead hand. |
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| 50cals, deployable, weapon or asset |
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