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Old 02-19-2010, 08:21 PM   #1
anglomanii

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Post ADF assets

i would like to know if the ADF comfac community would like comment on whether or not you think we should have ADF particular SL deployable assets.

i want to know if you think the currently available SL deployable assets should be used
or due to the unique ADF deployment fundamentals would it be worth us going to the very big task of creating ADF specific SL deployable assets.

if you think we should have our own assets please remember how much work is required in making them.

if you have any new idea's remember to include source material.

this thread has been inspired by some very intense discussions i have had over the last few months with members of the community, and i would like to get a wider opinion.


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Old 02-19-2010, 08:42 PM   #2
Rudd
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Default Re: ADF assets

could you give an example?


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Old 02-19-2010, 08:51 PM   #3
anglomanii

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Default Re: ADF assets

well i am trying not to influence the thread, but what i a talking about is the things like deployable HMG assets, wire ect: which don't necessarily use ADF equipment or modes of deployment. what i want to know is if we should have ADF specific items or use whats currently available. if we should use our own items i want to know what the community thinks we should have. i have my own opinions but as these are neither here nor there i want to know what the wider community wants.


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Old 02-20-2010, 03:51 AM   #4
Su34
Default Re: ADF assets

Well, for me as German it is not really important if everything is 100% correct. I don't even know, what items the Australians us, so...

For the first release I would use as much abailable material as possible. Later on, you can maybe add your own AA-gun (if you have one), your own HMG etc.
Don't care too much about making everyting 100% realistic, but get the most important job done for a first release, and then complete your work step by step
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Old 02-20-2010, 07:02 PM   #5
WilsonPL
Default Re: ADF assets

Proper HMG, AA, AT are necessary imo.


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Old 02-20-2010, 10:43 PM   #6
Gu^n3r
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Default Re: ADF assets

Quote:
Originally Posted by WilsonPL View Post
Proper HMG, AA, AT are necessary imo.
I think their the least of our conerns to be honest.

So far the only difference ive found between the HMG, AA and AT is the AA which is this

RBS 70 - Wikipedia, the free encyclopedia

and since its a single shot by the looks of it, I honestly think were better off with the standard american one used, same with the HMG and the AT.

We use most of their stuff anyway, dont see why we need to design to be that different.

If you really want this sort of thing done then I suggest doing it POST-release, as their are more important things to be done to get this mod off and into releases.


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Old 02-21-2010, 01:49 AM   #7
Sights

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Default Re: ADF assets

Quote:
Originally Posted by [R-COM]Gu^n3r View Post
I think their the least of our conerns to be honest.

So far the only difference ive found between the HMG, AA and AT is the AA which is this

RBS 70 - Wikipedia, the free encyclopedia

and since its a single shot by the looks of it, I honestly think were better off with the standard american one used, same with the HMG and the AT.

We use most of their stuff anyway, dont see why we need to design to be that different.

If you really want this sort of thing done then I suggest doing it POST-release, as their are more important things to be done to get this mod off and into releases.
I agree. If someone wants to tackle it themselves beforehand, they'll have my full support, but I don't think it's something the team should divert attention towards until post-release, or at least until all other release-necessary projects have been taken care of, if that makes any sense.
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Old 02-21-2010, 04:55 AM   #8
RHYS4190

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Default Re: ADF assets

I would not worry
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Old 02-22-2010, 12:44 AM   #9
anglomanii

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Default Re: ADF assets

i dont want to hear any of this "oh wait till it's out stuff". thats not what this is about. nor did i ask or propose this be done asap. what i want is the opinions on the questions i asked, so read the initial post and if you have something worthwile to contribute please do so, if not your opinions can be expresed elsewhere.
any work that would be undertaken for deployable assets is and will remain at the discretion of the DEV's.
in so far as inherent timeline issues are irelevant for this question and i would prefer to not consider them in this question.

we are all aware via previous discussions within this forum that some elements pertaining to this comfac will not be introduced initially and will be incorperated at a later date.

that is all.
anglo.


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Old 02-22-2010, 02:42 PM   #10
[R-COM]H.sta
PR Community Faction Lead

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Default Re: ADF assets

a deployable pub?

more seriusly, if the ADF uses cooler equipment than what is in PR is say go for it, as this would make the faction stand out even more.


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