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| Australian Forces Discussion pertaining to the PR Australian Forces. |
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#1 |
![]() Join Date: Aug 2008
Location: The Dirty South, Adelaide
Posts: 1,564
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This isn't a slight against the guys at FH2 (and no offence if anyone was involved in doing the voices here, it's not the quality of the voices at all. Just the phrasing) they've done a great job.
But I had a go the other day and played the Aussie map against the Italians. It was like watching an episode of The Sullivans lol. So I know you guys may or may not agree, but I hope we do convay a level of professionalism in the phrasing with the PR voices. I mean sure, throw in the odd bit of slang , the informal reply, the odd cuss word. But we do take ourselves seriously when we have to |
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Last edited by Warpig-; 09-20-2009 at 06:02 AM..
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#2 |
![]() Join Date: Dec 2008
Location: brisbane
Posts: 710
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oh man are you in for a surprise!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. <22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures |
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#3 |
![]() Join Date: Aug 2008
Location: The Dirty South, Adelaide
Posts: 1,564
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*runs* I think I know what you mean! They're in it aren't they :P
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#4 |
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PR:BF2 Developer
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lol....
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#5 |
![]() Join Date: Dec 2008
Location: brisbane
Posts: 710
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TONNIE EDIT: ppl must not see my face
here are the offenders! |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. <22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures |
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Last edited by [R-DEV]Tonnie; 09-20-2009 at 06:24 AM..
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#6 |
![]() Join Date: Aug 2008
Location: The Dirty South, Adelaide
Posts: 1,564
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lol I KNEW IT. Nice work on the sound quality though, you weren't kidding!
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#7 |
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PR:BF2 Contributor
![]() Join Date: Jun 2008
Location: Queensland
Posts: 608
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The FH2 ones are done by some dude in his study/lounge whatever and he's talking at a normal volume, whereas we were in a studio so had a lot more room to 'express' ourselves (except for the dying noises, I sucked at those
They turned out quite well and I'm happy with the voices. Hopefully everyone else will like them. |
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#8 |
![]() Join Date: Aug 2007
Location: Coventry
Posts: 565
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I really hope the dying sound is the same as the Canadian one in BF1942.
He just says "Darn" really oddly. Canadians are so dissapointed that they die |
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Rico11b: Better than that just take the body out of the game all together, and we'll have floating heads in game.
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#9 |
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PR:BF2 Developer
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who says "darn" sounds too urrm pommy lol... we are more likely to curse who ever shot us with every word under the sun
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#10 |
![]() Join Date: Aug 2008
Location: The Dirty South, Adelaide
Posts: 1,564
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lol Fark me dead! *gaahhuuhhhhhhhhhhhhhhhhhhhh...*
I've heard some of the Aussie voices you guys did, and I have to say. They turned out to be what I had in mind, nice work |
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