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| Australian Forces Discussion pertaining to the PR Australian Forces. |
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#1 |
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PR:BF2 Developer
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Remember the %'s are just how i see the progress going and may not be 100% correct on some things
So heres our august update... as you can see we are getting there Main thing holding us back atm is maps. Vehicles 100%- Bushmaster IMV 100%- M1A1 AIM 100%- TIGER 100%- ASLAV's 100%- F18 100%- M35 Truck 100%- S-70 BlackHawk 100%- ATV Weapons 100% F1 Frag 100% F88s/ELCAN Aus Styer 100% F88s/ACOG Aus Styer 100% F88s/Optic Aus Styer 100% F88s/GLA/ELCAN Aus Styer 100% SR-25 85% M3 Carl Gustav= Needs Animations 100% SR98 100% F88 bayonet/Buckknife 100% F89 MINIMI 100% M72 Law 100% Browning Soldiers/Kits 100% DPCU/DDCU 100% China Reskin for TNIAD 100% New ADF kit Geom 100% Indonesian Insurgents 100% RallyPoint Reskin General 100% Flag Reskin= Hud work = Ancientman - not sure on % atm Maps - Note i cant put any % on these as there not my maps 50% Rural Push= Warpig 90% Operation Downunder 1km 20% No name (Afghanistan Map) 4km= Working on main base tonnie15 ---% Unnamed Chinese Map= Madhouse Voices 65% Overall= Working on getting the volume up on each file all 500 odd. On top of all that we have some small bugs we are working on like unknown ctd's ect but i am almost certain its todo with the bushmasters coding. [R-DEV]Tonnie15 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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Last edited by [R-DEV]Tonnie; 08-25-2009 at 11:02 AM..
Reason: Update
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#2 |
![]() Join Date: Feb 2009
Location: Geelong, VIC
Posts: 132
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I was in the shower today, and was thinking "Tonnie should really make a thread showing how the mod is coming along." Coz it's hard to piece together how much is done.
Always one step ahead, good stuff. |
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#3 |
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PR:BF2 Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#4 |
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PR:BF2 Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-CON]Pantera : maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this. [R-DEV]Gaz : How did Pantera get out? /reassesses security plans... |
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#5 |
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PR:BF2 Developer
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Added Priority colors
Red>High Orange>Med Green>Low Black>Done [R-DEV]Tonnie15 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#6 |
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Mmmmmm... There really is a bad shortage of animators. Maybe a 0.9X release?
P.S. With the inclusion of the M249 Optics in 0.86, I don't see why the MINIMI needs separate animations (just saying). |
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#7 |
![]() Join Date: Feb 2009
Location: Geelong, VIC
Posts: 132
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#8 |
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PR:BF2 Developer
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needs new animations because its got different parts the PR minimi, it has one LESS animation part (IE stock) the stock is attached to the main body (its not a para stock so it cant fold out and stuff)
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#9 |
![]() Join Date: Jun 2008
Location: Vadsø
Posts: 1,168
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#10 |
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Good point, anyway, with your current staff, how long do you reckon it will take until you can put out a product with 100% on every line?
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"The fatter wog said to the skinnier wog: 'Oi bro, you slept with my cousin.' And the other one said: 'Nah man, I didn't for shit, eh' and the other one goes: 'I will call on my fully sick boys, eh.' And then pulled out a gun and went... 'chk-chk boom'
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