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Old 08-22-2008, 11:53 AM   #11
[R-DEV]bosco
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Default Re: F88C Rifle - Animations and Sound

Geez, some people are never happy with what they get to see


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Old 08-22-2008, 11:56 AM   #12
[R-MOD]KP
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Default Re: F88C Rifle - Animations and Sound

Like me? Yeah, that's me in a nutshell.

Just wondering, as I've never seen anyone do it in real life, and, to be honest, I think it looks a bit silly.


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Asking you to push his girlfriend down the stairs. Well, thats just not on.
Tell him to man up and if he wants an abortion done on the cheap he'll have to do it himself.

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Old 08-22-2008, 11:57 AM   #13
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Default Re: F88C Rifle - Animations and Sound

Realy nice
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Old 08-22-2008, 12:11 PM   #14
[R-DEV]MAINERROR
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Default Re: F88C Rifle - Animations and Sound

Well KP in the game there is no jamming but IRL it does exist. By doing that you ensure not getting a jam.

Oh and awesome weapon and animations. You know look at my flag I can't wait to test that weapon


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Old 08-22-2008, 12:37 PM   #15
[R-MOD]Spec
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Default Re: F88C Rifle - Animations and Sound

Awesome weapon. Nice work on the animation and sounds.
How did we survive when we had no animators?
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Old 08-22-2008, 12:52 PM   #16
[R-MOD]KP
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Default Re: F88C Rifle - Animations and Sound

Quote:
Originally Posted by [R-PUB]MAINERROR View Post
Well KP in the game there is no jamming but IRL it does exist. By doing that you ensure not getting a jam.
I've heard that, too. But I've never seen a real soldier do it, so I reckoned it was just a myth.


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Asking you to push his girlfriend down the stairs. Well, thats just not on.
Tell him to man up and if he wants an abortion done on the cheap he'll have to do it himself.

-[R-MOD]Bob_Marley
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Old 08-22-2008, 12:52 PM   #17
[R-DEV]MAINERROR
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Default Re: F88C Rifle - Animations and Sound

We had animators. [R-DEV]Spearhead is one.


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Old 08-22-2008, 01:04 PM   #18
[R-MOD]Spec
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Default Re: F88C Rifle - Animations and Sound

Quote:
Originally Posted by [R-PUB]MAINERROR View Post
We had animators. [R-DEV]Spearhead is one.
K, i see. Explains why we have a shovel animation. Duh, i even remember Spearhead's sig now... How could i forget that.

Well, then - how could we survive without multiple animators?
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Old 08-22-2008, 01:16 PM   #19
[R-CON]Tomato-Rifle
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Default Re: F88C Rifle - Animations and Sound

Pretty nice


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Old 08-22-2008, 01:32 PM   #20
Z-trooper
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Default Re: F88C Rifle - Animations and Sound

Nice job guys

"Without geometry, life is pointless"
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