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| Australian Forces Discussion pertaining to the PR Australian Forces. |
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#31 |
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PR Developer
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The thing is, that tonnie the modeller, is active army, so I'd be trusting his work more than the average man.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Personal Folio - To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - WWJND?! |
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#32 |
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PR: ArmA2 Developer
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heres one on op astute;
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#33 |
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PR Website Admin
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#34 |
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PR:BF2 Developer
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Update
ELCAN Sight is a placeholder till i get hold of the dutch ELCAN Model... ![]() ![]() ![]()
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#35 |
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Lead Beta Tester - US
![]() Join Date: Feb 2008
Location: California
Posts: 4,754
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Wow those look really good.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. You miss 100% of the shots you don't take.- Wayne Gretzky |
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#36 |
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okay, you've convinced my, did't look pervect at the beginning, but what i now see is really great. my favorite is the 3. one, looks pretty cool
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#37 |
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PR:BF2 Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#38 |
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lets say it that way, it was not PR quality, but now it is.
do you skin it by your self ? |
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#39 |
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Retired PR Developer
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I dont know the tri count, but if it is getting really high I would recommend removing the detail on the magazine as it can be textured too (a lot of mags in video games are mostly just a simple shape + texture...)
If it were me (which its not - so chose for yourself) I would perhaps use those triangles elsewhere to soften the model up a bit. chamfering edges and such (where it is needed of course) Otherwise, good job, looks very good imo. |
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"Without geometry, life is pointless"
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#40 | |
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PR:BF2 Contributor
![]() Join Date: May 2006
Location: Perth
Posts: 1,467
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Quote:
Z-trooper: That detail will probably be removed, replaced by a flat surface and textured as tape. | |
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| Tags |
| aus, f88, styer, weapon |
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