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| Australian Forces Discussion pertaining to the PR Australian Forces. |
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#131 |
![]() Join Date: May 2007
Posts: 864
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I love you tonnie.
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#132 |
![]() Join Date: Feb 2008
Posts: 2,239
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Scchhteyrrh!!1
Looks good mate. |
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#133 |
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PR:BF2 Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#134 |
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PR Developer
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With the ADI we're looking to have it function/work like reflex sights (aimpoints etc), due to its low magnification.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Personal Folio - To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - WWJND?! |
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#135 |
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PR:BF2 Developer
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So how do you want it setup then???
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#136 |
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Deputy Lead Tester (EU)
![]() Join Date: Nov 2007
Location: Quang Tri Province
Posts: 5,661
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!" |
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#137 |
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PR:BF2 Developer
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well if there hollow you can barley see out the end as the tube inside is too long...
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#138 |
![]() Join Date: May 2009
Posts: 73
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Hey,
really nice work, for me as an Austrian (not Austrialia *g*) Guy its really nice to see, that our favourite baby will come in PR =D But i do have one question... Firemode changing, how will be work this? In real-steel it works with the trigger, light push = single fire, push trough is full automatic fire... i think it will be like the other weapons, with a toggle switch, right? i cant believe that a pc mouse will work like an STG77 (Steyr Aug) Trigger xD im sry for my really bad english guys.. hope you can answer my question =) Greetings from Austria!!!! |
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#139 |
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PR:BF2 Developer
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hey LyRiCs welcome to the forums mate.... When changing fire mode basicly the way the f88 works is there is a pin under the trigger and when pulled to the out position it locks the trigger so the trigger can not be pulled to the second trigger presser, but when the pin is pushed in the trigger can be pulled right back for full automatic fire.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#140 |
![]() Join Date: Jan 2009
Location: Leeds/Essex
Posts: 66
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Looking vry vry nice
Cant wait to what Chuck does with Tonnie's model ingame Keep us updated! |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. =BTB=Aliblista Recruiter/Trainer/Pilot/SL
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. MBP 2.4ghz C2D,2gb RAM, 8600M GT 256MB |
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| aus, f88, styer, weapon |
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