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| Australian Forces Discussion pertaining to the PR Australian Forces. |
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#21 |
![]() Join Date: Apr 2007
Posts: 21
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#22 |
![]() Join Date: Dec 2007
Location: C-3 (num pad 9)
Posts: 149
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thanks for all these suggestions.
WE are taking note |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ^^New Australian server up^^ |
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#23 | |
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1. You could not bring any Armour support what so ever because the track is not wide enough and its to hilly. 2. In the wet season it can get very, very muddy with some areas getting as deep as 20- 30cm deep. 3. It would be one of the hardest things to map if you wanted to do it realistically, which is the only way to do it . 4. Papua New Guinea is no longer considered part of Australia. Recon | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. A man can change the world with a single bullet in the right place Tonnie15 10 - ReconAus 3
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#24 |
![]() Join Date: Mar 2008
Posts: 3
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ok fine then no kokoda track.....
but still anywhere in the pacific would be nice i just thought it would be fun making a map like that then playing on it. i just want a map that isn't set in the desert |
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#25 | |
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Quote:
Recon | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. A man can change the world with a single bullet in the right place Tonnie15 10 - ReconAus 3
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#26 |
![]() Join Date: Sep 2008
Location: Sydney City
Posts: 315
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Well if it was Australia and china i don't think there would be much fighting in the desert anyway mate. Unless the Chinese have pushed into central Australia?
As a suggestion im sure its been mentioned and im sure its going to be done but it is crucial to have proper Australian voices and no over the top voices. Cause im sure all the other Aussies here realize we don't all speak like the croc hunter... |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. " border="0" /> *14 sigs made for PR members Ingame name:supermannen6 Not making sigs anymore. Army life does not permit it! hah |
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#27 |
![]() Join Date: Jul 2008
Posts: 965
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Most of the fighting in the China-US fight in the BF2 universe is pretty well into Chinese territory. It seems logical that the US' "close friends", particularly regional ones, would be right there with them.
Just throw us some assymetrical fights in China, they get tanks, trans helos and APCs, we get an attack helicopter or two and our tough as nails infantry. |
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#28 |
![]() Join Date: Dec 2008
Location: brisbane
Posts: 710
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i wonder if Gladstone would make a nice ADF defensive map?.
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#29 |
![]() Join Date: Apr 2009
Posts: 140
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#30 |
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PR:BF2 Developer
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[MPN]Slouch2 where are you based?
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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| Tags |
| australian, defence, force, suggestions |
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